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Searched refs:R600_ERR (Results 1 – 12 of 12) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_assembler.cpp483 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in visit()
520 R600_ERR("shader_from_nir: export %d type not yet supported\n", exi.export_type()); in visit()
533 R600_ERR("Error adding export at location %d : err: %d\n", exi.location(), r); in visit()
572 R600_ERR("shader_from_nir: Error creating SCRATCH_WR assembly instruction\n"); in visit()
593 R600_ERR("shader_from_nir: Error creating stream output instruction\n"); in visit()
617 R600_ERR("shader_from_nir: Error creating mem ring write instruction\n"); in visit()
695 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in visit()
701 R600_ERR("shader_from_nir: Error creating tex assembly instruction\n"); in visit()
1114 R600_ERR("shader_from_nir: Don't support more then 124 GPRs, but try using %d\n", in copy_dst()
Dsfn_shader_vs.cpp300 R600_ERR("Too many stream outputs: %d\n", m_so_info->num_outputs); in emit_stream()
305 R600_ERR("Exceeded the max number of stream output buffers, got: %d\n", in emit_stream()
Dsfn_nir.cpp864 R600_ERR("%s: Register allocation failed\n", __func__); in r600_shader_from_nir()
890 R600_ERR("%s: Lowering to assembly failed\n", __func__); in r600_shader_from_nir()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_texture.c626 R600_ERR("Invalid sample count for FMASK allocation.\n"); in r600_texture_get_fmask_info()
639 R600_ERR("Got error in surface_init while allocating FMASK.\n"); in r600_texture_get_fmask_info()
1210 R600_ERR("failed to create temporary texture to hold flushed depth\n"); in r600_init_flushed_depth_texture()
1376 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map()
1384 R600_ERR("failed to create a temporary depth texture\n"); in r600_texture_transfer_map()
1403 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map()
1433 R600_ERR("failed to create temporary texture to hold untiled copy\n"); in r600_texture_transfer_map()
Dr600_asm.c1116 R600_ERR("unexpected kcache line mode\n"); in r600_bytecode_assign_kcache_banks()
1435 R600_ERR("Unknown gfx level %d.\n", bc->gfx_level); in r600_bytecode_num_tex_and_vtx_instructions()
1488 R600_ERR("Unknown gfx level %d.\n", bc->gfx_level); in r600_bytecode_add_vtx_internal()
1894 R600_ERR("unknown gfx level %d.\n", bc->gfx_level); in r600_bytecode_build()
2714 R600_ERR("unsupported vertex format %s\n", util_format_name(pformat)); in r600_vertex_data_type()
2790 R600_ERR("too big src_offset: %u\n", elements[i].src_offset); in r600_create_vertex_fetch_shader()
Devergreen_compute.c516 R600_ERR("Failed to select compute shader\n"); in evergreen_bind_compute_state()
746 R600_ERR("Failed to select compute shader\n"); in compute_emit_cs()
Dr600_pipe_common.h928 #define R600_ERR(fmt, args...) \ macro
Dr600_shader.c193 R600_ERR("translation from TGSI failed !\n"); in r600_pipe_shader_create()
231 R600_ERR("translation from NIR failed !\n"); in r600_pipe_shader_create()
280 R600_ERR("building bytecode failed !\n"); in r600_pipe_shader_create()
294 R600_ERR("r600_sb_bytecode_process failed !\n"); in r600_pipe_shader_create()
513 R600_ERR("too many dst (%d)\n", i->Instruction.NumDstRegs); in tgsi_is_supported()
518 R600_ERR("label unsupported\n"); in tgsi_is_supported()
539 R600_ERR("unsupported src %d (file %d, dimension %d)\n", j, in tgsi_is_supported()
550 R600_ERR("unsupported dst (dimension)\n"); in tgsi_is_supported()
1287 R600_ERR("unsupported file %d declaration\n", d->Declaration.File); in tgsi_declaration()
2430 R600_ERR("Too many stream outputs: %d\n", so->num_outputs); in emit_streamout()
[all …]
Dr600_pipe.c208 R600_ERR("Unsupported gfx level %d.\n", rctx->b.gfx_level); in r600_create_context()
Dr600_state.c47 R600_ERR("Unknown blend function %d\n", blend_func); in r600_translate_blend_function()
96 R600_ERR("Bad blend factor %d not supported!\n", blend_fact); in r600_translate_blend_factor()
172 R600_ERR("r600: unsupported texture type %d\n", target); in r600_is_format_supported()
2067 R600_ERR("shaders require too many register (%d + %d + %d + %d) " in r600_adjust_gprs()
Dr600_state_common.c961 R600_ERR("Failed to build shader variant (type=%u) %d\n", in r600_shader_select()
1300 R600_ERR("Failed to allocate BE swap buffer.\n"); in r600_set_constant_buffer()
2592 R600_ERR("Unknown stencil op %d", s_op); in r600_translate_stencil_op()
Devergreen_state.c117 R600_ERR("Unknown blend function %d\n", blend_func); in r600_translate_blend_function()
166 R600_ERR("Bad blend factor %d not supported!\n", blend_fact); in r600_translate_blend_factor()
253 R600_ERR("r600: unsupported texture type %d\n", target); in evergreen_is_format_supported()