/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TextureUtils.cpp | 137 case wgpu::TextureFormat::R8Uint: in GetTexelBlockSizeInBytes() 269 case wgpu::TextureFormat::R8Uint: in GetTextureFormatBlockWidth() 387 case wgpu::TextureFormat::R8Uint: in GetTextureFormatBlockHeight() 523 case wgpu::TextureFormat::R8Uint: in GetWGSLColorTextureComponentType() 553 case wgpu::TextureFormat::R8Uint: in GetWGSLRenderableColorTextureComponentCount() 632 case wgpu::TextureFormat::R8Uint: in GetWGSLImageFormatQualifier()
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D | TextureUtils.h | 29 wgpu::TextureFormat::R8Uint,
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | SpirvUtils.cpp | 74 return wgpu::TextureFormat::R8Uint; in SpirvImageFormatToTextureFormat()
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D | GLFormat.cpp | 49 … AddFormat(wgpu::TextureFormat::R8Uint, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureFormatTests.cpp | 487 TEST_P(TextureFormatTest, R8Uint) { in TEST_P() argument 488 DoUintTest<uint8_t>({wgpu::TextureFormat::R8Uint, 1, wgpu::TextureComponentType::Uint, 1}); in TEST_P()
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D | CopyTests.cpp | 2138 wgpu::TextureFormat::R8Sint, wgpu::TextureFormat::R8Uint}}; in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | StorageTextureValidationTests.cpp | 246 wgpu::TextureFormat::R8Uint, wgpu::TextureFormat::R8Sint, in TEST_F() 272 wgpu::TextureFormat::R8Uint, wgpu::TextureFormat::R8Sint, in TEST_F()
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D | ExternalTextureTests.cpp | 120 textureDescriptor.format = wgpu::TextureFormat::R8Uint; in TEST_F()
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D | CopyCommandsValidationTests.cpp | 889 uint64_t bufferSize = BufferSizeForTextureCopy(16, 16, 1, wgpu::TextureFormat::R8Uint); in TEST_F() 925 uint64_t bufferSize = BufferSizeForTextureCopy(8, 8, 1, wgpu::TextureFormat::R8Uint); in TEST_F() 947 uint64_t bufferSize = BufferSizeForTextureCopy(8, 8, 1, wgpu::TextureFormat::R8Uint); in TEST_F() 1530 uint64_t bufferSize = BufferSizeForTextureCopy(16, 16, 1, wgpu::TextureFormat::R8Uint); in TEST_F() 1603 Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::R8Uint, wgpu::TextureUsage::CopySrc); in TEST_F()
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D | VideoViewsValidationTests.cpp | 49 viewDesc.format = wgpu::TextureFormat::R8Uint; in TEST_F()
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D | QueueWriteTextureValidationTests.cpp | 524 utils::RequiredBytesInCopy(bytesPerRow, 0, {4, 4, 1}, wgpu::TextureFormat::R8Uint); in TEST_F()
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D | BindGroupValidationTests.cpp | 362 errorExternalDesciptor.format = wgpu::TextureFormat::R8Uint; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 117 case wgpu::TextureFormat::R8Uint: in D3D12TypelessTextureFormat() 272 case wgpu::TextureFormat::R8Uint: in D3D12TextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Format.cpp | 284 AddColorFormat(wgpu::TextureFormat::R8Uint, true, false, 1, SampleTypeBit::Uint, 1); in BuildFormatTable()
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D | ShaderModule.cpp | 166 return wgpu::TextureFormat::R8Uint; in TintImageFormatToTextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | TextureMTL.mm | 147 case wgpu::TextureFormat::R8Uint:
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 225 case wgpu::TextureFormat::R8Uint: in VulkanImageFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 181 out = wgpu::TextureFormat::R8Uint; in Convert()
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
D | engine_dawn.cc | 534 dawn_format = ::dawn::TextureFormat::R8Uint; in GetDawnTextureFormat()
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