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Searched refs:RADV_DEBUG_HANG (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_debug.h57 RADV_DEBUG_HANG = 1ull << 26, enumerator
Dradv_shader.c2434 options.record_ir = device->instance->debug_flags & RADV_DEBUG_HANG;
2496 options.record_ir = device->instance->debug_flags & RADV_DEBUG_HANG;
Dradv_device.c973 {"hang", RADV_DEBUG_HANG},
3566 if (device->instance->debug_flags & RADV_DEBUG_HANG) { in radv_CreateDevice()
/third_party/mesa3d/src/amd/vulkan/winsys/amdgpu/
Dradv_amdgpu_winsys.c227 ((debug_flags & RADV_DEBUG_HANG) && !ws->debug_log_bos) || in radv_amdgpu_winsys_create()
253 ws->debug_log_bos = debug_flags & RADV_DEBUG_HANG; in radv_amdgpu_winsys_create()