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Searched refs:RG16Float (Results 1 – 17 of 17) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/utils/
DTextureUtils.cpp155 case wgpu::TextureFormat::RG16Float: in GetTexelBlockSizeInBytes()
283 case wgpu::TextureFormat::RG16Float: in GetTextureFormatBlockWidth()
401 case wgpu::TextureFormat::RG16Float: in GetTextureFormatBlockHeight()
509 case wgpu::TextureFormat::RG16Float: in GetWGSLColorTextureComponentType()
567 case wgpu::TextureFormat::RG16Float: in GetWGSLRenderableColorTextureComponentCount()
654 case wgpu::TextureFormat::RG16Float: in GetWGSLImageFormatQualifier()
DTextureUtils.h43 wgpu::TextureFormat::RG16Float,
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderBundleValidationTests.cpp775 renderBundleDesc.cColorFormats[1] = wgpu::TextureFormat::RG16Float; in TEST_F()
782 desc->cTargets[1].format = wgpu::TextureFormat::RG16Float; in TEST_F()
920 renderBundleDesc.cColorFormats[1] = wgpu::TextureFormat::RG16Float; in TEST_F()
934 textureDesc.format = wgpu::TextureFormat::RG16Float; in TEST_F()
DStorageTextureValidationTests.cpp251 wgpu::TextureFormat::RG16Sint, wgpu::TextureFormat::RG16Float, in TEST_F()
277 wgpu::TextureFormat::RG16Sint, wgpu::TextureFormat::RG16Float, in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DSpirvUtils.cpp102 return wgpu::TextureFormat::RG16Float; in SpirvImageFormatToTextureFormat()
DGLFormat.cpp67 AddFormat(wgpu::TextureFormat::RG16Float, GL_RG16F, GL_RG, GL_HALF_FLOAT, Type::Float); in BuildGLFormatTable()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DCopyTextureForBrowserTests.cpp276 case wgpu::TextureFormat::RG16Float: in GetTextureFormatComponentCount()
644 wgpu::TextureFormat::RG8Unorm, wgpu::TextureFormat::RG16Float,
DTextureFormatTests.cpp602 TEST_P(TextureFormatTest, RG16Float) { in TEST_P() argument
607 DoFloat16Test({wgpu::TextureFormat::RG16Float, 4, wgpu::TextureComponentType::Float, 2}); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DCopyTextureForBrowserHelper.cpp160 case wgpu::TextureFormat::RG16Float: in ValidateCopyTextureFormatConversion()
DFormat.cpp302 AddColorFormat(wgpu::TextureFormat::RG16Float, true, false, 4, kAnyFloat, 2); in BuildFormatTable()
DShaderModule.cpp194 return wgpu::TextureFormat::RG16Float; in TintImageFormatToTextureFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp140 case wgpu::TextureFormat::RG16Float: in D3D12TypelessTextureFormat()
302 case wgpu::TextureFormat::RG16Float: in D3D12TextureFormat()
/third_party/skia/src/gpu/mtl/
DGrMtlUtil.mm501 case MTLPixelFormatRG16Float: return "RG16Float";
DGrMtlCaps.mm910 // Format: RG16Float
917 // Format: RG16Float, Surface: kRG_F16
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DTextureMTL.mm177 case wgpu::TextureFormat::RG16Float:
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DTextureVk.cpp255 case wgpu::TextureFormat::RG16Float: in VulkanImageFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DConverter.cpp223 out = wgpu::TextureFormat::RG16Float; in Convert()