Searched refs:RG16Float (Results 1 – 17 of 17) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TextureUtils.cpp | 155 case wgpu::TextureFormat::RG16Float: in GetTexelBlockSizeInBytes() 283 case wgpu::TextureFormat::RG16Float: in GetTextureFormatBlockWidth() 401 case wgpu::TextureFormat::RG16Float: in GetTextureFormatBlockHeight() 509 case wgpu::TextureFormat::RG16Float: in GetWGSLColorTextureComponentType() 567 case wgpu::TextureFormat::RG16Float: in GetWGSLRenderableColorTextureComponentCount() 654 case wgpu::TextureFormat::RG16Float: in GetWGSLImageFormatQualifier()
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D | TextureUtils.h | 43 wgpu::TextureFormat::RG16Float,
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderBundleValidationTests.cpp | 775 renderBundleDesc.cColorFormats[1] = wgpu::TextureFormat::RG16Float; in TEST_F() 782 desc->cTargets[1].format = wgpu::TextureFormat::RG16Float; in TEST_F() 920 renderBundleDesc.cColorFormats[1] = wgpu::TextureFormat::RG16Float; in TEST_F() 934 textureDesc.format = wgpu::TextureFormat::RG16Float; in TEST_F()
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D | StorageTextureValidationTests.cpp | 251 wgpu::TextureFormat::RG16Sint, wgpu::TextureFormat::RG16Float, in TEST_F() 277 wgpu::TextureFormat::RG16Sint, wgpu::TextureFormat::RG16Float, in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | SpirvUtils.cpp | 102 return wgpu::TextureFormat::RG16Float; in SpirvImageFormatToTextureFormat()
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D | GLFormat.cpp | 67 AddFormat(wgpu::TextureFormat::RG16Float, GL_RG16F, GL_RG, GL_HALF_FLOAT, Type::Float); in BuildGLFormatTable()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | CopyTextureForBrowserTests.cpp | 276 case wgpu::TextureFormat::RG16Float: in GetTextureFormatComponentCount() 644 wgpu::TextureFormat::RG8Unorm, wgpu::TextureFormat::RG16Float,
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D | TextureFormatTests.cpp | 602 TEST_P(TextureFormatTest, RG16Float) { in TEST_P() argument 607 DoFloat16Test({wgpu::TextureFormat::RG16Float, 4, wgpu::TextureComponentType::Float, 2}); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | CopyTextureForBrowserHelper.cpp | 160 case wgpu::TextureFormat::RG16Float: in ValidateCopyTextureFormatConversion()
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D | Format.cpp | 302 AddColorFormat(wgpu::TextureFormat::RG16Float, true, false, 4, kAnyFloat, 2); in BuildFormatTable()
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D | ShaderModule.cpp | 194 return wgpu::TextureFormat::RG16Float; in TintImageFormatToTextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 140 case wgpu::TextureFormat::RG16Float: in D3D12TypelessTextureFormat() 302 case wgpu::TextureFormat::RG16Float: in D3D12TextureFormat()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUtil.mm | 501 case MTLPixelFormatRG16Float: return "RG16Float";
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D | GrMtlCaps.mm | 910 // Format: RG16Float 917 // Format: RG16Float, Surface: kRG_F16
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | TextureMTL.mm | 177 case wgpu::TextureFormat::RG16Float:
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 255 case wgpu::TextureFormat::RG16Float: in VulkanImageFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 223 out = wgpu::TextureFormat::RG16Float; in Convert()
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