Home
last modified time | relevance | path

Searched refs:RGBA32Uint (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/utils/
DTextureUtils.cpp33 case wgpu::TextureFormat::RGBA32Uint: in TextureFormatSupportsStorageTexture()
177 case wgpu::TextureFormat::RGBA32Uint: in GetTexelBlockSizeInBytes()
301 case wgpu::TextureFormat::RGBA32Uint: in GetTextureFormatBlockWidth()
419 case wgpu::TextureFormat::RGBA32Uint: in GetTextureFormatBlockHeight()
531 case wgpu::TextureFormat::RGBA32Uint: in GetWGSLColorTextureComponentType()
583 case wgpu::TextureFormat::RGBA32Uint: in GetWGSLRenderableColorTextureComponentCount()
619 case wgpu::TextureFormat::RGBA32Uint: in GetWGSLImageFormatQualifier()
DTextureUtils.h61 wgpu::TextureFormat::RGBA32Uint,
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DRenderPassLoadOpTests.cpp228 TestIntegerClearColor<uint32_t>(wgpu::TextureFormat::RGBA32Uint, kClearColor, in TEST_P()
258 TestIntegerClearColor<uint32_t>(wgpu::TextureFormat::RGBA32Uint, kClearColor, in TEST_P()
DTextureFormatTests.cpp133 return {wgpu::TextureFormat::RGBA32Uint, 16, formatInfo.type, 4}; in GetUncompressedFormatInfo()
527 TEST_P(TextureFormatTest, RGBA32Uint) { in TEST_P() argument
529 {wgpu::TextureFormat::RGBA32Uint, 16, wgpu::TextureComponentType::Uint, 4}); in TEST_P()
DStorageTextureTests.cpp57 case wgpu::TextureFormat::RGBA32Uint: { in FillExpectedData()
200 case wgpu::TextureFormat::RGBA32Uint: in GetExpectedPixelValue()
253 case wgpu::TextureFormat::RGBA32Uint: in GetComparisonFunction()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DSpirvUtils.cpp130 return wgpu::TextureFormat::RGBA32Uint; in SpirvImageFormatToTextureFormat()
DGLFormat.cpp89 …AddFormat(wgpu::TextureFormat::RGBA32Uint, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, Type::Ui… in BuildGLFormatTable()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp172 case wgpu::TextureFormat::RGBA32Uint: in D3D12TypelessTextureFormat()
338 case wgpu::TextureFormat::RGBA32Uint: in D3D12TextureFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DFormat.cpp324 AddColorFormat(wgpu::TextureFormat::RGBA32Uint, true, true, 16, SampleTypeBit::Uint, 4); in BuildFormatTable()
DShaderModule.cpp226 return wgpu::TextureFormat::RGBA32Uint; in TintImageFormatToTextureFormat()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderPipelineValidationTests.cpp979 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA32Uint; in TEST_F()
988 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA32Uint; in TEST_F()
DStorageTextureValidationTests.cpp243 wgpu::TextureFormat::RGBA16Float, wgpu::TextureFormat::RGBA32Uint, in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DTextureMTL.mm213 case wgpu::TextureFormat::RGBA32Uint:
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DTextureVk.cpp291 case wgpu::TextureFormat::RGBA32Uint: in VulkanImageFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DConverter.cpp274 out = wgpu::TextureFormat::RGBA32Uint; in Convert()