Searched refs:RGBA32Uint (Results 1 – 15 of 15) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TextureUtils.cpp | 33 case wgpu::TextureFormat::RGBA32Uint: in TextureFormatSupportsStorageTexture() 177 case wgpu::TextureFormat::RGBA32Uint: in GetTexelBlockSizeInBytes() 301 case wgpu::TextureFormat::RGBA32Uint: in GetTextureFormatBlockWidth() 419 case wgpu::TextureFormat::RGBA32Uint: in GetTextureFormatBlockHeight() 531 case wgpu::TextureFormat::RGBA32Uint: in GetWGSLColorTextureComponentType() 583 case wgpu::TextureFormat::RGBA32Uint: in GetWGSLRenderableColorTextureComponentCount() 619 case wgpu::TextureFormat::RGBA32Uint: in GetWGSLImageFormatQualifier()
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D | TextureUtils.h | 61 wgpu::TextureFormat::RGBA32Uint,
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | RenderPassLoadOpTests.cpp | 228 TestIntegerClearColor<uint32_t>(wgpu::TextureFormat::RGBA32Uint, kClearColor, in TEST_P() 258 TestIntegerClearColor<uint32_t>(wgpu::TextureFormat::RGBA32Uint, kClearColor, in TEST_P()
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D | TextureFormatTests.cpp | 133 return {wgpu::TextureFormat::RGBA32Uint, 16, formatInfo.type, 4}; in GetUncompressedFormatInfo() 527 TEST_P(TextureFormatTest, RGBA32Uint) { in TEST_P() argument 529 {wgpu::TextureFormat::RGBA32Uint, 16, wgpu::TextureComponentType::Uint, 4}); in TEST_P()
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D | StorageTextureTests.cpp | 57 case wgpu::TextureFormat::RGBA32Uint: { in FillExpectedData() 200 case wgpu::TextureFormat::RGBA32Uint: in GetExpectedPixelValue() 253 case wgpu::TextureFormat::RGBA32Uint: in GetComparisonFunction()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | SpirvUtils.cpp | 130 return wgpu::TextureFormat::RGBA32Uint; in SpirvImageFormatToTextureFormat()
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D | GLFormat.cpp | 89 …AddFormat(wgpu::TextureFormat::RGBA32Uint, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, Type::Ui… in BuildGLFormatTable()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 172 case wgpu::TextureFormat::RGBA32Uint: in D3D12TypelessTextureFormat() 338 case wgpu::TextureFormat::RGBA32Uint: in D3D12TextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Format.cpp | 324 AddColorFormat(wgpu::TextureFormat::RGBA32Uint, true, true, 16, SampleTypeBit::Uint, 4); in BuildFormatTable()
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D | ShaderModule.cpp | 226 return wgpu::TextureFormat::RGBA32Uint; in TintImageFormatToTextureFormat()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderPipelineValidationTests.cpp | 979 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA32Uint; in TEST_F() 988 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA32Uint; in TEST_F()
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D | StorageTextureValidationTests.cpp | 243 wgpu::TextureFormat::RGBA16Float, wgpu::TextureFormat::RGBA32Uint, in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | TextureMTL.mm | 213 case wgpu::TextureFormat::RGBA32Uint:
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 291 case wgpu::TextureFormat::RGBA32Uint: in VulkanImageFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 274 out = wgpu::TextureFormat::RGBA32Uint; in Convert()
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