Home
last modified time | relevance | path

Searched refs:RGBA8Uint (Results 1 – 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/utils/
DTextureUtils.cpp25 case wgpu::TextureFormat::RGBA8Uint: in TextureFormatSupportsStorageTexture()
159 case wgpu::TextureFormat::RGBA8Uint: in GetTexelBlockSizeInBytes()
287 case wgpu::TextureFormat::RGBA8Uint: in GetTextureFormatBlockWidth()
405 case wgpu::TextureFormat::RGBA8Uint: in GetTextureFormatBlockHeight()
528 case wgpu::TextureFormat::RGBA8Uint: in GetWGSLColorTextureComponentType()
574 case wgpu::TextureFormat::RGBA8Uint: in GetWGSLRenderableColorTextureComponentCount()
597 case wgpu::TextureFormat::RGBA8Uint: in GetWGSLImageFormatQualifier()
DTextureUtils.h47 wgpu::TextureFormat::RGBA8Uint,
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DSpirvUtils.cpp108 return wgpu::TextureFormat::RGBA8Uint; in SpirvImageFormatToTextureFormat()
DGLFormat.cpp71 …AddFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uin… in BuildGLFormatTable()
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DStorageTextureTests.cpp141 case wgpu::TextureFormat::RGBA8Uint: { in FillExpectedData()
198 case wgpu::TextureFormat::RGBA8Uint: in GetExpectedPixelValue()
251 case wgpu::TextureFormat::RGBA8Uint: in GetComparisonFunction()
DRenderPassLoadOpTests.cpp196 TestIntegerClearColor<uint8_t>(wgpu::TextureFormat::RGBA8Uint, kClearColor, in TEST_P()
DTextureFormatTests.cpp497 TEST_P(TextureFormatTest, RGBA8Uint) { in TEST_P() argument
498 DoUintTest<uint8_t>({wgpu::TextureFormat::RGBA8Uint, 4, wgpu::TextureComponentType::Uint, 4}); in TEST_P()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DLabelTests.cpp433 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
470 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
DBindGroupValidationTests.cpp412 wgpu::TextureFormat::RGBA8Uint}}); in TEST_F()
420 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
549 CreateTexture(wgpu::TextureUsage::TextureBinding, wgpu::TextureFormat::RGBA8Uint, 2); in TEST_F()
559 wgpu::TextureFormat::RGBA8Uint}}); in TEST_F()
567 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
586 viewDesc.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
605 viewDesc.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
DRenderPipelineValidationTests.cpp262 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
273 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
284 wgpu::TextureFormat::RGBA8Uint}}; in TEST_F()
DExternalTextureTests.cpp71 textureDescriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
DRenderBundleValidationTests.cpp583 desc.cColorFormats[0] = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
602 desc.cColorFormats[0] = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
DStorageTextureValidationTests.cpp239 wgpu::TextureFormat::RGBA8Snorm, wgpu::TextureFormat::RGBA8Uint, in TEST_F()
DCopyCommandsValidationTests.cpp978 wgpu::Texture destination = Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Uint, in TEST_F()
1877 Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RGBA8Uint, wgpu::TextureUsage::CopySrc); in TEST_F()
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DTextureD3D12.cpp146 case wgpu::TextureFormat::RGBA8Uint: in D3D12TypelessTextureFormat()
310 case wgpu::TextureFormat::RGBA8Uint: in D3D12TextureFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DFormat.cpp306 AddColorFormat(wgpu::TextureFormat::RGBA8Uint, true, true, 4, SampleTypeBit::Uint, 4); in BuildFormatTable()
DShaderModule.cpp202 return wgpu::TextureFormat::RGBA8Uint; in TintImageFormatToTextureFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DTextureMTL.mm185 case wgpu::TextureFormat::RGBA8Uint:
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DTextureVk.cpp263 case wgpu::TextureFormat::RGBA8Uint: in VulkanImageFormat()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DConverter.cpp235 out = wgpu::TextureFormat::RGBA8Uint; in Convert()
/third_party/vk-gl-cts/external/amber/src/src/dawn/
Dengine_dawn.cc528 dawn_format = ::dawn::TextureFormat::RGBA8Uint; in GetDawnTextureFormat()