/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TextureUtils.cpp | 25 case wgpu::TextureFormat::RGBA8Uint: in TextureFormatSupportsStorageTexture() 159 case wgpu::TextureFormat::RGBA8Uint: in GetTexelBlockSizeInBytes() 287 case wgpu::TextureFormat::RGBA8Uint: in GetTextureFormatBlockWidth() 405 case wgpu::TextureFormat::RGBA8Uint: in GetTextureFormatBlockHeight() 528 case wgpu::TextureFormat::RGBA8Uint: in GetWGSLColorTextureComponentType() 574 case wgpu::TextureFormat::RGBA8Uint: in GetWGSLRenderableColorTextureComponentCount() 597 case wgpu::TextureFormat::RGBA8Uint: in GetWGSLImageFormatQualifier()
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D | TextureUtils.h | 47 wgpu::TextureFormat::RGBA8Uint,
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | SpirvUtils.cpp | 108 return wgpu::TextureFormat::RGBA8Uint; in SpirvImageFormatToTextureFormat()
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D | GLFormat.cpp | 71 …AddFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uin… in BuildGLFormatTable()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | StorageTextureTests.cpp | 141 case wgpu::TextureFormat::RGBA8Uint: { in FillExpectedData() 198 case wgpu::TextureFormat::RGBA8Uint: in GetExpectedPixelValue() 251 case wgpu::TextureFormat::RGBA8Uint: in GetComparisonFunction()
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D | RenderPassLoadOpTests.cpp | 196 TestIntegerClearColor<uint8_t>(wgpu::TextureFormat::RGBA8Uint, kClearColor, in TEST_P()
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D | TextureFormatTests.cpp | 497 TEST_P(TextureFormatTest, RGBA8Uint) { in TEST_P() argument 498 DoUintTest<uint8_t>({wgpu::TextureFormat::RGBA8Uint, 4, wgpu::TextureComponentType::Uint, 4}); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | LabelTests.cpp | 433 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 470 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
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D | BindGroupValidationTests.cpp | 412 wgpu::TextureFormat::RGBA8Uint}}); in TEST_F() 420 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 549 CreateTexture(wgpu::TextureUsage::TextureBinding, wgpu::TextureFormat::RGBA8Uint, 2); in TEST_F() 559 wgpu::TextureFormat::RGBA8Uint}}); in TEST_F() 567 descriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 586 viewDesc.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 605 viewDesc.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
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D | RenderPipelineValidationTests.cpp | 262 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 273 descriptor.cTargets[0].format = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 284 wgpu::TextureFormat::RGBA8Uint}}; in TEST_F()
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D | ExternalTextureTests.cpp | 71 textureDescriptor.format = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
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D | RenderBundleValidationTests.cpp | 583 desc.cColorFormats[0] = wgpu::TextureFormat::RGBA8Uint; in TEST_F() 602 desc.cColorFormats[0] = wgpu::TextureFormat::RGBA8Uint; in TEST_F()
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D | StorageTextureValidationTests.cpp | 239 wgpu::TextureFormat::RGBA8Snorm, wgpu::TextureFormat::RGBA8Uint, in TEST_F()
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D | CopyCommandsValidationTests.cpp | 978 wgpu::Texture destination = Create2DTexture(16, 16, 1, 1, wgpu::TextureFormat::RGBA8Uint, in TEST_F() 1877 Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RGBA8Uint, wgpu::TextureUsage::CopySrc); in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 146 case wgpu::TextureFormat::RGBA8Uint: in D3D12TypelessTextureFormat() 310 case wgpu::TextureFormat::RGBA8Uint: in D3D12TextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Format.cpp | 306 AddColorFormat(wgpu::TextureFormat::RGBA8Uint, true, true, 4, SampleTypeBit::Uint, 4); in BuildFormatTable()
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D | ShaderModule.cpp | 202 return wgpu::TextureFormat::RGBA8Uint; in TintImageFormatToTextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | TextureMTL.mm | 185 case wgpu::TextureFormat::RGBA8Uint:
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 263 case wgpu::TextureFormat::RGBA8Uint: in VulkanImageFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 235 out = wgpu::TextureFormat::RGBA8Uint; in Convert()
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
D | engine_dawn.cc | 528 dawn_format = ::dawn::TextureFormat::RGBA8Uint; in GetDawnTextureFormat()
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