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Searched refs:RequiredTextureImageUnits (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_eglimage.c300 texObj->RequiredTextureImageUnits = 1; in st_bind_egl_image()
303 texObj->RequiredTextureImageUnits = 2; in st_bind_egl_image()
310 texObj->RequiredTextureImageUnits = 2; in st_bind_egl_image()
316 texObj->RequiredTextureImageUnits = 2; in st_bind_egl_image()
321 texObj->RequiredTextureImageUnits = 1; in st_bind_egl_image()
327 texObj->RequiredTextureImageUnits = 1; in st_bind_egl_image()
331 texObj->RequiredTextureImageUnits = 3; in st_bind_egl_image()
337 texObj->RequiredTextureImageUnits = 1; in st_bind_egl_image()
340 texObj->RequiredTextureImageUnits = 1; in st_bind_egl_image()
343 texObj->RequiredTextureImageUnits = 2; in st_bind_egl_image()
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/third_party/mesa3d/src/mesa/main/
Dtexparam.c2468 *params = (GLfloat) obj->RequiredTextureImageUnits; in get_tex_parameterfv()
2759 *params = obj->RequiredTextureImageUnits; in get_tex_parameteriv()
Dmtypes.h950 GLubyte RequiredTextureImageUnits; member
Dtexobj.c307 obj->RequiredTextureImageUnits = 1; in _mesa_initialize_texture_object()