Searched refs:RestoreState (Results 1 – 10 of 10) sorted by relevance
139 from = Relocatable::RestoreState(isolate_, from); in RestoreThread()145 from = isolate_->bootstrapper()->RestoreState(from); in RestoreThread()
92 char* RestoreState(char* from);
6491 char* Bootstrapper::RestoreState(char* from) { in RestoreState() function in v8::internal::Bootstrapper
141 void RestoreState(const IndexAndPositionState& saved_state) { in RestoreState() function
110 if (!flag_impl_.RestoreState(*this)) return; in Restore()379 bool FlagImpl::RestoreState(const FlagState& flag_state) { in RestoreState() function in absl::flags_internal::FlagImpl
571 bool RestoreState(const FlagState& flag_state)
945 static char* RestoreState(Isolate* isolate, char* from);
4628 char* Relocatable::RestoreState(Isolate* isolate, char* from) { in RestoreState() function in v8::internal::Relocatable
1107 static void RestoreState(VP8LDecoder* const dec) { in RestoreState() function1245 RestoreState(dec); in DecodeImageData()
1277 void RestoreState(int target_offset, int new_parent_offset) { in RestoreState() function in v8::internal::compiler::BytecodeGraphBuilder::OsrIteratorState1283 graph_builder_->source_position_iterator().RestoreState( in RestoreState()1413 iterator_states.RestoreState(current_parent_offset, in AdvanceToOsrEntryAndPeelLoops()