Searched refs:ReverseSubtract (Results 1 – 11 of 11) sorted by relevance
347 case BlendEquationType::ReverseSubtract: in operator <<()
343 ReverseSubtract = 5, // GLenum == 0x800B enumerator367 ANGLE_VALIDATE_PACKED_ENUM(BlendEquationType, ReverseSubtract, GL_FUNC_REVERSE_SUBTRACT);
98 case wgpu::BlendOperation::ReverseSubtract: in GLBlendMode()
206 case wgpu::BlendOperation::ReverseSubtract: in D3D12BlendOperation()
199 case wgpu::BlendOperation::ReverseSubtract: in VulkanBlendOperation()
77 return wgpu::BlendOperation::ReverseSubtract; in to_dawn_blend_operation()
171 case wgpu::BlendOperation::ReverseSubtract:
501 out = wgpu::BlendOperation::ReverseSubtract; in Convert()
343 CheckBlendOperation(base, wgpu::BlendOperation::ReverseSubtract, tests); in TEST_P()
723 return ::dawn::BlendOperation::ReverseSubtract; in GetDawnBlendOperation()
885 ReverseSubtract = 2,