Searched refs:Rotated180Degrees (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/ |
D | SpecializationConstant.cpp | 41 {vk::SurfaceRotation::Rotated180Degrees, {{-1.0f, 0.0f, 0.0f, -1.0f}}}, 51 {vk::SurfaceRotation::Rotated180Degrees, {{1.0f, 0.0f, 0.0f, 1.0f}}}, 82 CreateMat2x2(matrix, vk::SurfaceRotation::Rotated180Degrees), in GenerateMat2x2ArrayWithIndex() 98 {vk::SurfaceRotation::Rotated180Degrees, {{-1.0f, 1.0f}}}, 139 CreateVec2(vec2Values, yscale, vk::SurfaceRotation::Rotated180Degrees), in CreateVec2ArrayWithIndex() 159 {vk::SurfaceRotation::Rotated180Degrees, 160 CalcRotatedFlipXYValueForDFdx(vk::SurfaceRotation::Rotated180Degrees)}, 182 {vk::SurfaceRotation::Rotated180Degrees, 183 CalcRotatedFlipXYValueForDFdy(vk::SurfaceRotation::Rotated180Degrees)}, 209 CreateFloatNode(valuesEnumMap[vk::SurfaceRotation::Rotated180Degrees][subscript] * scale, in CreateFloatArrayWithRotationIndex() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.cpp | 117 case SurfaceRotation::Rotated180Degrees: in EarlyAdjustFlipYForPreRotation() 118 *blitAngleOut = SurfaceRotation::Rotated180Degrees; in EarlyAdjustFlipYForPreRotation() 145 case SurfaceRotation::Rotated180Degrees: in AdjustBlitAreaForPreRotation() 174 case SurfaceRotation::Rotated180Degrees: in AdjustDimensionsAndFlipForPreRotation() 243 case SurfaceRotation::Rotated180Degrees: in AdjustBlitResolveParametersForPreRotation() 765 case SurfaceRotation::Rotated180Degrees: in readPixels()
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D | UtilsVk.cpp | 2322 case SurfaceRotation::Rotated180Degrees: in blitResolveImpl() 2579 case SurfaceRotation::Rotated180Degrees: in stencilBlitResolveNoShaderExport() 2780 case SurfaceRotation::Rotated180Degrees: in copyImage()
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D | ContextVk.cpp | 228 {SurfaceRotation::Rotated180Degrees, {{1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f}}}, 261 return SurfaceRotation::Rotated180Degrees; in DetermineSurfaceRotation() 5046 case SurfaceRotation::Rotated180Degrees: in handleDirtyGraphicsDriverUniforms()
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D | TextureVk.cpp | 1124 case SurfaceRotation::Rotated180Degrees: in copySubImageImplWithDraw()
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/third_party/skia/third_party/externals/angle2/include/GLSLANG/ |
D | ShaderLang.h | 835 Rotated180Degrees, enumerator
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | renderer_utils.h | 54 Rotated180Degrees, enumerator
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D | renderer_utils.cpp | 255 case SurfaceRotation::Rotated180Degrees: in RotateRectangle() 345 case SurfaceRotation::Rotated180Degrees: in PackPixels()
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D | glslang_wrapper_utils.cpp | 2819 case SurfaceRotation::Rotated180Degrees: in preRotateXY()
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