Searched refs:SHADER_PRIM_LINE_STRIP (Results 1 – 17 of 17) sorted by relevance
145 case SHADER_PRIM_LINE_STRIP: in dxil_get_primitive_topology()
158 else if (outprim == SHADER_PRIM_LINE_STRIP) in overwrite_incomplete_primitives()
1066 SHADER_PRIM_LINE_STRIP, enumerator
287 case SHADER_PRIM_LINE_STRIP: in zink_create_gfx_pipeline()
2637 case SHADER_PRIM_LINE_STRIP: in prim_to_pipe()
568 [SHADER_PRIM_LINE_STRIP] = _3DPRIM_LINESTRIP,
130 case SHADER_PRIM_LINE_STRIP: in si_llvm_gs_build_end()
1009 case SHADER_PRIM_LINE_STRIP: in setup_stateobj()
402 case SHADER_PRIM_LINE_STRIP: in v3d_gs_output_primitive()
1803 case SHADER_PRIM_LINE_STRIP: in v3d_gs_output_primitive()
2191 return SHADER_PRIM_LINE_STRIP; in multiview_gs_output_primitive_from_pipeline()
3071 case SHADER_PRIM_LINE_STRIP: in si_conv_gl_prim_to_vertices()
1239 case SHADER_PRIM_LINE_STRIP: in si_conv_gl_prim_to_gs_out()
3994 case SHADER_PRIM_LINE_STRIP: in get_input_prim_type_mode()4032 case SHADER_PRIM_LINE_STRIP: in get_output_prim_type_mode()
2064 else if (shader->info.gs.output_primitive == SHADER_PRIM_LINE_STRIP) in ac_nir_lower_ngg_gs()
932 case SHADER_PRIM_LINE_STRIP: in primitive_to_tess()
4325 return SHADER_PRIM_LINE_STRIP; in primitive_from_spv_execution_mode()