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Searched refs:SHORT_TO_FLOAT (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dapi_arrayelt.c212 CALL_VertexAttrib1fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]))); in VertexAttrib1NsvNV()
224 CALL_VertexAttrib2fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]), in VertexAttrib2NsvNV()
225 SHORT_TO_FLOAT(v[1]))); in VertexAttrib2NsvNV()
237 CALL_VertexAttrib3fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]), in VertexAttrib3NsvNV()
238 SHORT_TO_FLOAT(v[1]), in VertexAttrib3NsvNV()
239 SHORT_TO_FLOAT(v[2]))); in VertexAttrib3NsvNV()
252 CALL_VertexAttrib4fNV(get_dispatch(), (index, SHORT_TO_FLOAT(v[0]), in VertexAttrib4NsvNV()
253 SHORT_TO_FLOAT(v[1]), in VertexAttrib4NsvNV()
254 SHORT_TO_FLOAT(v[2]), in VertexAttrib4NsvNV()
255 SHORT_TO_FLOAT(v[3]))); in VertexAttrib4NsvNV()
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Dmacros.h80 #define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) macro
86 #define SHORT_TO_FLOATZ(S) ((S) == 0 ? 0.0F : SHORT_TO_FLOAT(S))
Dtexcompress_etc.c1426 texel[RCOMP] = SHORT_TO_FLOAT(dst); in fetch_etc2_signed_r11_eac()
1450 texel[RCOMP] = SHORT_TO_FLOAT(dst[0]); in fetch_etc2_signed_rg11_eac()
1451 texel[GCOMP] = SHORT_TO_FLOAT(dst[1]); in fetch_etc2_signed_rg11_eac()
/third_party/mesa3d/src/mesa/vbo/
Dvbo_attrib_tmp.h1685 … ATTR4F(0, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3])); in TAG()
1687 …ATTR4F(VBO_ATTRIB_GENERIC0 + index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2… in TAG()
2486 ATTR4F(VBO_ATTRIB_COLOR0, SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green), in TAG()
2487 SHORT_TO_FLOAT(blue), 1.0); in TAG()
2542 ATTR4F(VBO_ATTRIB_COLOR0, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), in TAG()
2543 SHORT_TO_FLOAT(v[2]), 1.0); in TAG()
2601 ATTR4F(VBO_ATTRIB_COLOR0, SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green), in TAG()
2602 SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha)); in TAG()
2659 ATTR4F(VBO_ATTRIB_COLOR0, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), in TAG()
2660 SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3])); in TAG()
[all …]
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_tile.c88 #define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) macro