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Searched refs:SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DShaderVk.cpp99 compileOptions |= SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE; in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp59 SH_USE_SPECIALIZATION_CONSTANT | SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DShaderMtl.mm147 compileOptions |= SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE;
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h334 const ShCompileOptions SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE = UINT64_C(1) << 55; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorVulkan.cpp1225 if ((compileOptions & SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE) != 0) in translateImpl()