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Searched refs:SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DEmulateGLBaseVertexBaseInstance_test.cpp68 compile(shaderString, SH_OBJECT_CODE | SH_VARIABLES | SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE); in TEST_F()
82 SH_OBJECT_CODE | SH_VARIABLES | SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE); in TEST_F()
105 compile(shaderString, SH_OBJECT_CODE | SH_VARIABLES | SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE); in TEST_F()
224 compile(shaderString, SH_OBJECT_CODE | SH_VARIABLES | SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE); in TEST_F()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorESSL.cpp171 ASSERT((compileOptions & SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE) != 0); in writeExtensionBehavior()
DCompiler.cpp426 (compileOptions & SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE) != 0; in compileTreeImpl()
867 if ((compileOptions & SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE) != 0) in checkAndSimplifyAST()
1164 (compileOptions & SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE) != 0; in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp37 SH_FORCE_ATOMIC_VALUE_RESOLUTION | SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE |
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h284 const ShCompileOptions SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE = UINT64_C(1) << 41; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.cpp361 options |= SH_EMULATE_GL_BASE_VERTEX_BASE_INSTANCE; in compile()