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Searched refs:SH_GLSL_140_OUTPUT (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DCompilerGL.cpp61 return SH_GLSL_140_OUTPUT; in GetShaderOutputType()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DVersionGLSL.cpp26 case SH_GLSL_140_OUTPUT: in ShaderOutputTypeToGLSLVersion()
DCompiler.cpp138 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT || in IsGLSL130OrNewer()
153 return (output == SH_GLSL_130_OUTPUT || output == SH_GLSL_140_OUTPUT || in IsGLSL410OrOlder()
Dutil.cpp759 case SH_GLSL_140_OUTPUT: in IsOutputGLSL()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp160 validOutputs.push_back(SH_GLSL_140_OUTPUT); in LLVMFuzzerTestOneInput()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h57 SH_GLSL_140_OUTPUT = 0x8B80, enumerator
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
Dshader_translator.cpp819 *outResult = SH_GLSL_140_OUTPUT; in ParseGLSLOutputVersion()