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Searched refs:SH_LIMIT_EXPRESSION_COMPLEXITY (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DExpressionLimit_test.cpp262 ShCompileOptions compileOptions = SH_LIMIT_EXPRESSION_COMPLEXITY; in TEST_F()
275 compileOptions & ~SH_LIMIT_EXPRESSION_COMPLEXITY, nullptr)); in TEST_F()
284 ShCompileOptions compileOptions = SH_LIMIT_EXPRESSION_COMPLEXITY; in TEST_F()
300 compileOptions & ~SH_LIMIT_EXPRESSION_COMPLEXITY, nullptr)); in TEST_F()
556 ShCompileOptions compileOptions = SH_LIMIT_EXPRESSION_COMPLEXITY; in TEST_F()
569 compileOptions & ~SH_LIMIT_EXPRESSION_COMPLEXITY, nullptr)); in TEST_F()
578 ShCompileOptions compileOptions = SH_LIMIT_EXPRESSION_COMPLEXITY; in TEST_F()
587 compileOptions & ~SH_LIMIT_EXPRESSION_COMPLEXITY, nullptr)); in TEST_F()
601 ShCompileOptions compileOptions = SH_LIMIT_EXPRESSION_COMPLEXITY; in TEST_F()
612 compileOptions & ~SH_LIMIT_EXPRESSION_COMPLEXITY, nullptr)); in TEST_F()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp30 SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH | SH_INIT_GL_POSITION |
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h141 const ShCompileOptions SH_LIMIT_EXPRESSION_COMPLEXITY = UINT64_C(1) << 11; variable
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DShader.cpp353 options |= SH_LIMIT_EXPRESSION_COMPLEXITY; in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DCompiler.cpp665 if ((compileOptions & SH_LIMIT_EXPRESSION_COMPLEXITY) != 0 && !limitExpressionComplexity(root)) in checkAndSimplifyAST()