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Searched refs:SH_LINE_DIRECTIVES (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DCompiler.h29 SH_LINE_DIRECTIVES = 0x0010, enumerator
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp28 SH_LINE_DIRECTIVES | SH_SOURCE_PATH | SH_REMOVE_INVARIANT_AND_CENTROID_FOR_ESSL3 |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DShaderD3D.cpp285 additionalOptions |= SH_LINE_DIRECTIVES | SH_SOURCE_PATH; in compile()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h102 const ShCompileOptions SH_LINE_DIRECTIVES = UINT64_C(1) << 4; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DOutputHLSL.cpp3209 if ((mCompileOptions & SH_LINE_DIRECTIVES) != 0 && line > 0) in outputLineDirective()