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Searched refs:SH_REWRITE_ROW_MAJOR_MATRICES (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp52 SH_REWRITE_DO_WHILE_LOOPS | SH_UNFOLD_SHORT_CIRCUIT | SH_REWRITE_ROW_MAJOR_MATRICES;
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorGLSL.cpp112 if ((compileOptions & SH_REWRITE_ROW_MAJOR_MATRICES) != 0 && getShaderVersion() >= 300) in translate()
DTranslatorMetalDirect.cpp1077 if ((compileOptions & SH_REWRITE_ROW_MAJOR_MATRICES) != 0 && getShaderVersion() >= 300) in translateImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DShaderMtl.mm144 compileOptions |= SH_REWRITE_ROW_MAJOR_MATRICES;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DShaderGL.cpp370 additionalOptions |= SH_REWRITE_ROW_MAJOR_MATRICES; in compile()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h317 const ShCompileOptions SH_REWRITE_ROW_MAJOR_MATRICES = UINT64_C(1) << 49; variable