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Searched refs:SH_USE_SPECIALIZATION_CONSTANT (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_util/
DSpecializationConstant.cpp257 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) != 0 && in SpecConst()
339 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getMultiplierXForDFdx()
350 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getMultiplierYForDFdx()
361 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getMultiplierXForDFdy()
372 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getMultiplierYForDFdy()
383 if (!(mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT)) in getPreRotationMatrix()
393 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getFragRotationMatrix()
403 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getFlipXY()
413 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getNegFlipXY()
423 if ((mCompileOptions & SH_USE_SPECIALIZATION_CONSTANT) == 0) in getFlipY()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DShaderVk.cpp80 compileOptions |= SH_USE_SPECIALIZATION_CONSTANT; in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp59 SH_USE_SPECIALIZATION_CONSTANT | SH_ADD_VULKAN_XFB_EMULATION_SUPPORT_CODE;
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h331 const ShCompileOptions SH_USE_SPECIALIZATION_CONSTANT = UINT64_C(1) << 54; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorVulkan.cpp1354 if ((compileOptions & SH_USE_SPECIALIZATION_CONSTANT) != 0) in translate()