Searched refs:SSE1 (Results 1 – 13 of 13) sorted by relevance
/third_party/skia/src/core/ |
D | SkCpu.h | 15 SSE1 = 1 << 0, enumerator 65 features |= SSE1; in Supports() 97 features &= (SSE1 | SSE2 | SSE3 | SSSE3 | SSE41 | SSE42 | AVX); in Supports() 99 features &= (SSE1 | SSE2 | SSE3 | SSSE3 | SSE41); in Supports() 101 features &= (SSE1 | SSE2); in Supports()
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D | SkCpu.cpp | 43 if (abcd[3] & (1<<25)) { features |= SkCpu:: SSE1; } in read_cpu_features()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | X86Subtarget.h | 64 NoSSE, SSE1, SSE2, SSE3, SSSE3, SSE41, SSE42, AVX, AVX2, AVX512F enumerator 583 bool hasCMov() const { return HasCMov || X86SSELevel >= SSE1 || is64Bit(); } in hasCMov() 584 bool hasSSE1() const { return X86SSELevel >= SSE1; } in hasSSE1()
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D | X86InstrFormats.td | 562 // SSE1 Instruction Templates: 564 // SSI - SSE1 instructions with XS prefix. 565 // PSI - SSE1 instructions with PS prefix. 566 // PSIi8 - SSE1 instructions with ImmT == Imm8 and PS prefix. 567 // VSSI - SSE1 instructions with XS prefix in AVX form. 568 // VPSI - SSE1 instructions with PS prefix in AVX form, packed single.
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D | X86InstrFPStack.td | 168 // f32 instructions can use SSE1 and are predicated on FPStackf32 == !SSE1.
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D | X86RegisterInfo.td | 555 // Ensure that float types are declared first - only float is legal on SSE1.
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D | X86.td | 63 def FeatureSSE1 : SubtargetFeature<"sse", "X86SSELevel", "SSE1",
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D | X86InstrSSE.td | 222 // SSE1 & 2 676 // This pattern helps select MOVLPS on SSE1 only targets. With SSE2 we'll 742 // This pattern helps select MOVHPS on SSE1 only targets. With SSE2 we'll 2260 /// and later. There are SSE1 v4f32 patterns later. 2782 /// sse_fp_unop_s - SSE1 unops in scalar form 2896 /// sse1_fp_unop_p - SSE1 unops in packed form.
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D | X86InstrCompiler.td | 562 // SSE1/SSE2.
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D | X86InstrAVX512.td | 6361 // SSE1. And MOVLPS pattern is even more complex.
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/third_party/ffmpeg/libavutil/x86/ |
D | x86util.asm | 122 ; identical behavior to TRANSPOSE4x4D, but using SSE1 float ops
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
D | IntrinsicsX86.td | 172 // SSE1
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/X86/ |
D | X86GenSubtargetInfo.inc | 23185 if (Bits[X86::FeatureSSE1] && X86SSELevel < SSE1) X86SSELevel = SSE1;
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