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Searched refs:STORAGE_UNIFORM (Results 1 – 13 of 13) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.cpp402 return interface.storage == glu::STORAGE_UNIFORM || in isReadableInterface()
1315 …const glu::Storage storage = (interface == PROGRAMINTERFACE_UNIFORM) ? (glu::STORAGE_UNIFORM) : (g… in getProgramInterfaceResourceList()
1344 …rage storage = (interface == PROGRAMINTERFACE_UNIFORM_BLOCK) ? (glu::STORAGE_UNIFORM) : (glu::STOR… in getProgramInterfaceResourceList()
1569 shader->getDefaultBlock().variables[ndx].storage == glu::STORAGE_UNIFORM) in generateProgramInterfaceProgramSources()
1753 …tVal.numDefaultBlockUniformComponents = getNumDefaultBlockComponents(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage()
1754 retVal.numCombinedUniformComponents = getNumComponents(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage()
1755 retVal.numUniformVectors = getNumVectors(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage()
1757 …retVal.numSamplers = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeSampler… in getShaderResourceUsage()
1758 retVal.numImages = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeImage); in getShaderResourceUsage()
1761 …retVal.numAtomicCounters = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeAto… in getShaderResourceUsage()
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Des31fProgramInterfaceQueryTestCase.cpp61 case glu::STORAGE_UNIFORM: in getProgramDefaultBlockInterfaceFromStorage()
72 return storage == glu::STORAGE_BUFFER || storage == glu::STORAGE_UNIFORM; in isBufferBackedInterfaceBlockStorage()
605 …um interface = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) ? (GL_UNIFOR… in validateSingleVariable()
879 …th.front().isInterfaceBlock() && path.front().getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) in getExplicitLocationFromPath()
892 else if (varDecl->storage == glu::STORAGE_UNIFORM) in getExplicitLocationFromPath()
915 …th.front().isInterfaceBlock() && path.front().getInterfaceBlock()->storage == glu::STORAGE_UNIFORM; in validateSingleVariable()
1794 validStorageBits = (1u << glu::STORAGE_UNIFORM); in isInterfaceBlockInterfaceName()
1859 validStorageBits = (1u << glu::STORAGE_UNIFORM); in getInterfaceBlockInteraceNameByMember()
2186 …rchFilter uniformFilter = VariableSearchFilter::createStorageFilter(glu::STORAGE_UNIFORM); in iterate()
2253 … (m_queryTarget.interface == PROGRAMINTERFACE_UNIFORM_BLOCK) ? (glu::STORAGE_UNIFORM) : (glu::STOR… in iterate()
Des31fProgramInterfaceQueryTests.cpp1689 DE_ASSERT(storage == glu::STORAGE_UNIFORM || storage == glu::STORAGE_BUFFER); in InterfaceBlockBaseCase()
1805 …const ProgramInterface programInterface = (m_storage == glu::STORAGE_UNIFORM) ? (PROGRAMINTER… in iterate()
1809 …const glw::GLenum programMemberInterfaceValue = (m_storage == glu::STORAGE_UNIFORM) ? (GL_UNIF… in iterate()
2075 …const ProgramInterface programInterface = (m_storage == glu::STORAGE_UNIFORM) ? (PROGRAMINTERFA… in iterate()
2186 …pe(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "binding1_counter1", glu::STORAGE_UNIFORM); in init()
2191 …pe(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "binding1_counter2", glu::STORAGE_UNIFORM); in init()
2198 …pe(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "binding2_counter1", glu::STORAGE_UNIFORM); in init()
2723 …arType(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "targetCounter", glu::STORAGE_UNIFORM); in init()
3373 …:SharedPtr uniform (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_UNIFORM)); in generateUniformCaseBlocks()
3627 …SharedPtr uniform (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_UNIFORM)); in generateUniformBlockBlockIndexContents()
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Des31fSeparateShaderTests.cpp402 oss << VariableDeclaration(varType, varName, STORAGE_UNIFORM) << ";\n"; in printFloatDeclaration()
/third_party/vk-gl-cts/framework/randomshaders/
DrsgVariable.hpp45 STORAGE_UNIFORM, enumerator
DrsgVariable.cpp55 case STORAGE_UNIFORM: in tokenizeDeclaration()
DrsgVariableManager.cpp275 else if (variable->getStorage() == Variable::STORAGE_UNIFORM) in setStorage()
284 else if (storage == Variable::STORAGE_UNIFORM) in setStorage()
DrsgShaderGenerator.cpp296 case Variable::STORAGE_UNIFORM: in generate()
DrsgExpression.cpp147 DE_ASSERT(entry->getVariable()->getStorage() == Variable::STORAGE_UNIFORM); in operator ()()
995 Variable::STORAGE_UNIFORM, in allocateNewVariable()
1494 …state.getVariableManager().setStorage(sampler, Variable::STORAGE_UNIFORM); // Samplers are always … in TexLookup()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLibraryCase.hpp68 STORAGE_UNIFORM, enumerator
DglcShaderLibraryCase.cpp455 DE_ASSERT(val.storageType == ShaderCase::Value::STORAGE_UNIFORM); in execute()
934 …else if (val.storageType == ShaderCase::Value::STORAGE_UNIFORM && val.valueName.find('.') == strin… in specializeShaders()
971 …else if (val.storageType == ShaderCase::Value::STORAGE_UNIFORM && val.valueName.find('.') == strin… in specializeShaders()
1002 else if (val.storageType == Value::STORAGE_UNIFORM) in dumpValues()
DglcShaderLibrary.cpp813 result.storageType = ShaderCase::Value::STORAGE_UNIFORM; in parseValue()
/third_party/vk-gl-cts/framework/opengl/
DgluVarType.hpp175 STORAGE_UNIFORM, enumerator