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Searched refs:ST_ATTACHMENT_BACK_LEFT (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/wgl/
Dstw_st.c203 case ST_ATTACHMENT_BACK_LEFT: in stw_st_framebuffer_validate_locked()
215 if (i == ST_ATTACHMENT_BACK_LEFT && stwfb->textures[ST_ATTACHMENT_FRONT_LEFT]) in stw_st_framebuffer_validate_locked()
299 stwfb->textures[ST_ATTACHMENT_BACK_LEFT]); in stw_st_framebuffer_validate_locked()
304 stwfb->textures[ST_ATTACHMENT_BACK_LEFT], in stw_st_framebuffer_validate_locked()
344 texture = textures[ST_ATTACHMENT_BACK_LEFT]; /* Fake front buffer */ in stw_st_framebuffer_validate()
345 else if (statts[i] == ST_ATTACHMENT_BACK_LEFT) in stw_st_framebuffer_validate()
374 args->stwfb->textures[ST_ATTACHMENT_BACK_LEFT], in notify_before_flush_cb()
375 args->stwfb->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb()
381 args->stwfb->textures[ST_ATTACHMENT_BACK_LEFT], in notify_before_flush_cb()
385 if (args->stwfb->textures[ST_ATTACHMENT_BACK_LEFT]) in notify_before_flush_cb()
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Dstw_framebuffer.c695 stw_get_framebuffer_resource(fb->stfb, ST_ATTACHMENT_BACK_LEFT); in stw_framebuffer_swap_locked()
/third_party/mesa3d/src/gallium/frontends/dri/
Ddri_drawable.c98 if (new_mask & (1 << ST_ATTACHMENT_BACK_LEFT) && in dri_st_framebuffer_validate()
100 struct pipe_resource *resource = textures[ST_ATTACHMENT_BACK_LEFT]; in dri_st_framebuffer_validate()
321 case ST_ATTACHMENT_BACK_LEFT: in dri_drawable_get_format()
423 args->drawable->textures[ST_ATTACHMENT_BACK_LEFT], in notify_before_flush_cb()
424 args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb()
428 args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) { in notify_before_flush_cb()
435 dri_postprocessing(args->ctx, args->drawable, ST_ATTACHMENT_BACK_LEFT); in notify_before_flush_cb()
447 args->drawable->textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb()
450 pipe->flush_resource(pipe, args->drawable->textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb()
494 drawable->textures[ST_ATTACHMENT_BACK_LEFT]) { in dri_flush()
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Dkopper.c531 &drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in kopper_allocate_textures()
542 &drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in kopper_allocate_textures()
608 if (statts[i] == ST_ATTACHMENT_BACK_LEFT || in kopper_allocate_textures()
623 … if (statts[i] == ST_ATTACHMENT_BACK_LEFT || (statts[i] == ST_ATTACHMENT_FRONT_LEFT && front_only)) in kopper_allocate_textures()
626 data = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in kopper_allocate_textures()
679 struct pipe_resource *ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT] ? in kopper_update_drawable_info()
680 drawable->textures[ST_ATTACHMENT_BACK_LEFT] : in kopper_update_drawable_info()
911 ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in kopperSwapBuffers()
925 drawable->textures[ST_ATTACHMENT_BACK_LEFT] = drawable->textures[ST_ATTACHMENT_FRONT_LEFT]; in kopperSwapBuffers()
982 struct pipe_resource *ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT] ? in kopperSetSwapInterval()
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Ddrisw.c248 ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in drisw_swap_buffers()
263 drawable->textures[ST_ATTACHMENT_BACK_LEFT], in drisw_swap_buffers()
264 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in drisw_swap_buffers()
286 ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in drisw_copy_sub_buffer()
302 drawable->textures[ST_ATTACHMENT_BACK_LEFT], in drisw_copy_sub_buffer()
303 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in drisw_copy_sub_buffer()
Ddri_context.c311 if (ctx->pp && draw->textures[ST_ATTACHMENT_BACK_LEFT]) in dri_make_current()
312 pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0, in dri_make_current()
313 draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0); in dri_make_current()
Ddri2.c140 case ST_ATTACHMENT_BACK_LEFT: in dri2_drawable_get_buffers()
239 case ST_ATTACHMENT_BACK_LEFT: in dri_image_drawable_get_buffers()
541 &drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in dri2_allocate_textures()
553 &drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in dri2_allocate_textures()
592 statt = ST_ATTACHMENT_BACK_LEFT; in dri2_allocate_textures()
752 (!ctx->is_shared_buffer_bound || statt != ST_ATTACHMENT_BACK_LEFT)) in dri2_flush_frontbuffer()
2226 (drawable->texture_mask & (1 << ST_ATTACHMENT_BACK_LEFT))) { in dri2_set_damage_region()
2231 resource = drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]; in dri2_set_damage_region()
2233 resource = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; in dri2_set_damage_region()
/third_party/mesa3d/src/gallium/frontends/glx/xlib/
Dxm_st.c158 case ST_ATTACHMENT_BACK_LEFT: in xmesa_st_framebuffer_validate_textures()
241 back = ST_ATTACHMENT_BACK_LEFT; in xmesa_st_framebuffer_validate()
356 ret = xmesa_st_framebuffer_display(stfbi, NULL, ST_ATTACHMENT_BACK_LEFT, NULL); in xmesa_swap_st_framebuffer()
361 back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT]; in xmesa_swap_st_framebuffer()
Dxm_api.c1348 xmesa_get_framebuffer_resource(b->stfb, ST_ATTACHMENT_BACK_LEFT); in XMesaSwapBuffers()
1371 ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT, in XMesaCopySubBuffer()
1459 return ST_ATTACHMENT_BACK_LEFT; in xmesa_attachment_type()
/third_party/mesa3d/src/gallium/targets/haiku-softpipe/
DGalliumContext.cpp346 if (buffer->textures[ST_ATTACHMENT_BACK_LEFT] != NULL) { in SwapBuffers()
347 buffer->screen->flush_frontbuffer(buffer->screen, NULL, buffer->textures[ST_ATTACHMENT_BACK_LEFT], in SwapBuffers()
349 std::swap(buffer->textures[ST_ATTACHMENT_FRONT_LEFT], buffer->textures[ST_ATTACHMENT_BACK_LEFT]); in SwapBuffers()
/third_party/mesa3d/src/gallium/include/frontend/
Dapi.h121 ST_ATTACHMENT_BACK_LEFT, enumerator
133 #define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT)
/third_party/mesa3d/src/mesa/state_tracker/
Dst_manager.c103 case ST_ATTACHMENT_BACK_LEFT: in attachment_to_buffer_index()
140 statt = ST_ATTACHMENT_BACK_LEFT; in buffer_index_to_attachment()
1306 statt = ST_ATTACHMENT_BACK_LEFT; in st_manager_flush_frontbuffer()
/third_party/mesa3d/src/gallium/frontends/hgl/
Dhgl.c116 case ST_ATTACHMENT_BACK_LEFT: in hgl_st_framebuffer_validate_textures()