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Searched refs:SafeRelease (Results 1 – 25 of 43) sorted by relevance

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/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_wgpu.cpp186 static void SafeRelease(ImDrawIdx*& res) in SafeRelease() function
192 static void SafeRelease(ImDrawVert*& res) in SafeRelease() function
198 static void SafeRelease(WGPUBindGroupLayout& res) in SafeRelease() function
204 static void SafeRelease(WGPUBindGroup& res) in SafeRelease() function
210 static void SafeRelease(WGPUBuffer& res) in SafeRelease() function
216 static void SafeRelease(WGPURenderPipeline& res) in SafeRelease() function
222 static void SafeRelease(WGPUSampler& res) in SafeRelease() function
228 static void SafeRelease(WGPUShaderModule& res) in SafeRelease() function
234 static void SafeRelease(WGPUTextureView& res) in SafeRelease() function
240 static void SafeRelease(WGPUTexture& res) in SafeRelease() function
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Dimgui_impl_dx12.cpp148 static inline void SafeRelease(T*& res) in SafeRelease() function
171 SafeRelease(fr->VertexBuffer); in ImGui_ImplDX12_RenderDrawData()
194 SafeRelease(fr->IndexBuffer); in ImGui_ImplDX12_RenderDrawData()
423 SafeRelease(bd->pFontTextureResource); in ImGui_ImplDX12_CreateFontsTexture()
679 SafeRelease(bd->pRootSignature); in ImGui_ImplDX12_InvalidateDeviceObjects()
680 SafeRelease(bd->pPipelineState); in ImGui_ImplDX12_InvalidateDeviceObjects()
681 SafeRelease(bd->pFontTextureResource); in ImGui_ImplDX12_InvalidateDeviceObjects()
687 SafeRelease(fr->IndexBuffer); in ImGui_ImplDX12_InvalidateDeviceObjects()
688 SafeRelease(fr->VertexBuffer); in ImGui_ImplDX12_InvalidateDeviceObjects()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp51 SafeRelease(mSwapChain); in release()
52 SafeRelease(mBackBuffer); in release()
53 SafeRelease(mDepthStencil); in release()
54 SafeRelease(mRenderTarget); in release()
55 SafeRelease(mOffscreenTexture); in release()
114 SafeRelease(mSwapChain); in reset()
115 SafeRelease(mBackBuffer); in reset()
116 SafeRelease(mOffscreenTexture); in reset()
117 SafeRelease(mDepthStencil); in reset()
177 SafeRelease(oldRenderTarget); in reset()
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DFramebuffer9.cpp107 SafeRelease(surface); in readPixelsImpl()
142 SafeRelease(surface); in readPixelsImpl()
149 SafeRelease(surface); in readPixelsImpl()
153 SafeRelease(systemSurface); in readPixelsImpl()
171 SafeRelease(systemSurface); in readPixelsImpl()
187 SafeRelease(systemSurface); in readPixelsImpl()
211 SafeRelease(systemSurface); in readPixelsImpl()
346 SafeRelease(readSurface); in blitImpl()
347 SafeRelease(drawSurface); in blitImpl()
380 SafeRelease(readSurface); in blitImpl()
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DShaderExecutable9.cpp37 SafeRelease(mVertexExecutable); in ~ShaderExecutable9()
38 SafeRelease(mPixelExecutable); in ~ShaderExecutable9()
DFence9.cpp23 SafeRelease(mQuery); in ~FenceNV9()
36 SafeRelease(mQuery); in set()
DShaderCache.h62 SafeRelease(mMap.begin()->second); in create()
79 SafeRelease(it->second); in clear()
DRenderTarget9.cpp51 SafeRelease(mTexture); in ~TextureRenderTarget9()
52 SafeRelease(mRenderTarget); in ~TextureRenderTarget9()
DVertexBuffer9.cpp31 SafeRelease(mVertexBuffer); in ~VertexBuffer9()
38 SafeRelease(mVertexBuffer); in initialize()
DIndexBuffer9.cpp27 SafeRelease(mIndexBuffer); in ~IndexBuffer9()
35 SafeRelease(mIndexBuffer); in initialize()
DBlit9.cpp74 SafeRelease(mSavedStateBlock); in ~Blit9()
75 SafeRelease(mQuadVertexBuffer); in ~Blit9()
76 SafeRelease(mQuadVertexDeclaration); in ~Blit9()
80 SafeRelease(mCompiledShaders[i]); in ~Blit9()
748 SafeRelease(mSavedDepthStencil); in restoreState()
751 SafeRelease(mSavedRenderTarget); in restoreState()
DImage9.cpp42 SafeRelease(mSurface); in ~Image9()
247 SafeRelease(mSurface); in redefine()
283 SafeRelease(newTexture); in createSurface()
397 SafeRelease(mSurface); in setManagedSurface()
421 SafeRelease(destSurface); in copyToStorage()
459 SafeRelease(surf); in copyToSurface()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
DD3DTextureSurfaceWGL.cpp52 SafeRelease(texture11); in GetD3D11TextureInfo()
62 SafeRelease(texture11); in GetD3D11TextureInfo()
86 SafeRelease(d3d11Device); in GetD3D11TextureInfo()
95 SafeRelease(texture11); in GetD3D11TextureInfo()
112 SafeRelease(texture9); in GetD3D9TextureInfo()
128 SafeRelease(texture9); in GetD3D9TextureInfo()
154 SafeRelease(texture9); in GetD3D9TextureInfo()
164 SafeRelease(d3d9Device); in GetD3D9TextureInfo()
173 SafeRelease(texture9); in GetD3D9TextureInfo()
266 SafeRelease(mObject); in ~D3DTextureSurfaceWGL()
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DDXGISwapChainWindowSurfaceWGL.cpp79 SafeRelease(mSwapChain); in ~DXGISwapChainWindowSurfaceWGL()
80 SafeRelease(mSwapChain1); in ~DXGISwapChainWindowSurfaceWGL()
202 SafeRelease(colorBuffer); in bindTexImage()
379 SafeRelease(dxgiDevice); in GetDXGIFactoryFromDevice()
388 SafeRelease(dxgiAdapter); in GetDXGIFactoryFromDevice()
451 SafeRelease(dxgiFactory2); in createSwapChain()
452 SafeRelease(dxgiFactory); in createSwapChain()
483 SafeRelease(dxgiFactory); in createSwapChain()
504 SafeRelease(colorBuffer); in createSwapChain()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/win32/
DNativeWindow11Win32.cpp35 SafeRelease(mCompositionTarget); in ~NativeWindow11Win32()
36 SafeRelease(mDevice); in ~NativeWindow11Win32()
37 SafeRelease(mVisual); in ~NativeWindow11Win32()
92 SafeRelease(dxgiDevice); in createSwapChain()
144 SafeRelease(factory2); in createSwapChain()
175 SafeRelease(factory2); in createSwapChain()
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
DEGLDeviceTest.cpp73 SafeRelease(mDevice); in testTearDown()
74 SafeRelease(mDeviceContext); in testTearDown()
155 SafeRelease(gsBuffer); in trigger9_3DeviceLost()
303 SafeRelease(mDevice); in TEST_P()
304 SafeRelease(mDeviceContext); in TEST_P()
386 SafeRelease(dxgiDevice); in TEST_P()
399 SafeRelease(d3d9); in TEST_P()
DEGLPresentPathD3D11Test.cpp120 SafeRelease(dxgiResource); in createPbufferFromClientBufferSurface()
135 SafeRelease(mOffscreenSurfaceD3D11Texture); in testTearDown()
292 SafeRelease(cpuTexture); in checkPixelsUsingD3D()
293 SafeRelease(device); in checkPixelsUsingD3D()
294 SafeRelease(context); in checkPixelsUsingD3D()
DEGLSyncControlTest.cpp55 SafeRelease(mDevice); in TearDown()
56 SafeRelease(mDeviceContext); in TearDown()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DTrim11.cpp54 SafeRelease(dxgiDevice3); in trim()
75 SafeRelease(coreApplication); in registerForRendererTrimRequest()
98 SafeRelease(coreApplication); in unregisterForRendererTrimRequest()
DStreamProducerD3DTexture.cpp112 SafeRelease(mTexture); in ~StreamProducerD3DTexture()
140 SafeRelease(mTexture); in postD3DTexture()
DRenderTarget11.cpp32 SafeRelease(texture1D); in GetTextureProperties()
45 SafeRelease(texture2D); in GetTextureProperties()
58 SafeRelease(texture3D); in GetTextureProperties()
DSwapChain11.cpp117 SafeRelease(mSwapChain1); in release()
118 SafeRelease(mSwapChain); in release()
119 SafeRelease(mKeyedMutex); in release()
227 SafeRelease(tempResource11); in resetOffscreenColorBuffer()
293 SafeRelease(offscreenTextureResource); in resetOffscreenColorBuffer()
610 SafeRelease(mSwapChain1); in reset()
611 SafeRelease(mSwapChain); in reset()
DFence11.cpp70 SafeRelease(mQuery); in ~FenceNV11()
132 SafeRelease(mQuery); in ~Sync11()
/third_party/skia/third_party/externals/angle2/src/common/
Dangleutils.h127 void SafeRelease(T (&resourceBlock)[N]) in SafeRelease() function
131 SafeRelease(resourceBlock[i]); in SafeRelease()
136 void SafeRelease(T &resource) in SafeRelease() function
/third_party/skia/third_party/externals/angle2/util/
Dcom_utils.h24 SafeRelease(outObject); in DynamicCastComObject()

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