/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_wgpu.cpp | 186 static void SafeRelease(ImDrawIdx*& res) in SafeRelease() function 192 static void SafeRelease(ImDrawVert*& res) in SafeRelease() function 198 static void SafeRelease(WGPUBindGroupLayout& res) in SafeRelease() function 204 static void SafeRelease(WGPUBindGroup& res) in SafeRelease() function 210 static void SafeRelease(WGPUBuffer& res) in SafeRelease() function 216 static void SafeRelease(WGPURenderPipeline& res) in SafeRelease() function 222 static void SafeRelease(WGPUSampler& res) in SafeRelease() function 228 static void SafeRelease(WGPUShaderModule& res) in SafeRelease() function 234 static void SafeRelease(WGPUTextureView& res) in SafeRelease() function 240 static void SafeRelease(WGPUTexture& res) in SafeRelease() function [all …]
|
D | imgui_impl_dx12.cpp | 148 static inline void SafeRelease(T*& res) in SafeRelease() function 171 SafeRelease(fr->VertexBuffer); in ImGui_ImplDX12_RenderDrawData() 194 SafeRelease(fr->IndexBuffer); in ImGui_ImplDX12_RenderDrawData() 423 SafeRelease(bd->pFontTextureResource); in ImGui_ImplDX12_CreateFontsTexture() 679 SafeRelease(bd->pRootSignature); in ImGui_ImplDX12_InvalidateDeviceObjects() 680 SafeRelease(bd->pPipelineState); in ImGui_ImplDX12_InvalidateDeviceObjects() 681 SafeRelease(bd->pFontTextureResource); in ImGui_ImplDX12_InvalidateDeviceObjects() 687 SafeRelease(fr->IndexBuffer); in ImGui_ImplDX12_InvalidateDeviceObjects() 688 SafeRelease(fr->VertexBuffer); in ImGui_ImplDX12_InvalidateDeviceObjects()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.cpp | 51 SafeRelease(mSwapChain); in release() 52 SafeRelease(mBackBuffer); in release() 53 SafeRelease(mDepthStencil); in release() 54 SafeRelease(mRenderTarget); in release() 55 SafeRelease(mOffscreenTexture); in release() 114 SafeRelease(mSwapChain); in reset() 115 SafeRelease(mBackBuffer); in reset() 116 SafeRelease(mOffscreenTexture); in reset() 117 SafeRelease(mDepthStencil); in reset() 177 SafeRelease(oldRenderTarget); in reset() [all …]
|
D | Framebuffer9.cpp | 107 SafeRelease(surface); in readPixelsImpl() 142 SafeRelease(surface); in readPixelsImpl() 149 SafeRelease(surface); in readPixelsImpl() 153 SafeRelease(systemSurface); in readPixelsImpl() 171 SafeRelease(systemSurface); in readPixelsImpl() 187 SafeRelease(systemSurface); in readPixelsImpl() 211 SafeRelease(systemSurface); in readPixelsImpl() 346 SafeRelease(readSurface); in blitImpl() 347 SafeRelease(drawSurface); in blitImpl() 380 SafeRelease(readSurface); in blitImpl() [all …]
|
D | ShaderExecutable9.cpp | 37 SafeRelease(mVertexExecutable); in ~ShaderExecutable9() 38 SafeRelease(mPixelExecutable); in ~ShaderExecutable9()
|
D | Fence9.cpp | 23 SafeRelease(mQuery); in ~FenceNV9() 36 SafeRelease(mQuery); in set()
|
D | ShaderCache.h | 62 SafeRelease(mMap.begin()->second); in create() 79 SafeRelease(it->second); in clear()
|
D | RenderTarget9.cpp | 51 SafeRelease(mTexture); in ~TextureRenderTarget9() 52 SafeRelease(mRenderTarget); in ~TextureRenderTarget9()
|
D | VertexBuffer9.cpp | 31 SafeRelease(mVertexBuffer); in ~VertexBuffer9() 38 SafeRelease(mVertexBuffer); in initialize()
|
D | IndexBuffer9.cpp | 27 SafeRelease(mIndexBuffer); in ~IndexBuffer9() 35 SafeRelease(mIndexBuffer); in initialize()
|
D | Blit9.cpp | 74 SafeRelease(mSavedStateBlock); in ~Blit9() 75 SafeRelease(mQuadVertexBuffer); in ~Blit9() 76 SafeRelease(mQuadVertexDeclaration); in ~Blit9() 80 SafeRelease(mCompiledShaders[i]); in ~Blit9() 748 SafeRelease(mSavedDepthStencil); in restoreState() 751 SafeRelease(mSavedRenderTarget); in restoreState()
|
D | Image9.cpp | 42 SafeRelease(mSurface); in ~Image9() 247 SafeRelease(mSurface); in redefine() 283 SafeRelease(newTexture); in createSurface() 397 SafeRelease(mSurface); in setManagedSurface() 421 SafeRelease(destSurface); in copyToStorage() 459 SafeRelease(surf); in copyToSurface()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.cpp | 52 SafeRelease(texture11); in GetD3D11TextureInfo() 62 SafeRelease(texture11); in GetD3D11TextureInfo() 86 SafeRelease(d3d11Device); in GetD3D11TextureInfo() 95 SafeRelease(texture11); in GetD3D11TextureInfo() 112 SafeRelease(texture9); in GetD3D9TextureInfo() 128 SafeRelease(texture9); in GetD3D9TextureInfo() 154 SafeRelease(texture9); in GetD3D9TextureInfo() 164 SafeRelease(d3d9Device); in GetD3D9TextureInfo() 173 SafeRelease(texture9); in GetD3D9TextureInfo() 266 SafeRelease(mObject); in ~D3DTextureSurfaceWGL() [all …]
|
D | DXGISwapChainWindowSurfaceWGL.cpp | 79 SafeRelease(mSwapChain); in ~DXGISwapChainWindowSurfaceWGL() 80 SafeRelease(mSwapChain1); in ~DXGISwapChainWindowSurfaceWGL() 202 SafeRelease(colorBuffer); in bindTexImage() 379 SafeRelease(dxgiDevice); in GetDXGIFactoryFromDevice() 388 SafeRelease(dxgiAdapter); in GetDXGIFactoryFromDevice() 451 SafeRelease(dxgiFactory2); in createSwapChain() 452 SafeRelease(dxgiFactory); in createSwapChain() 483 SafeRelease(dxgiFactory); in createSwapChain() 504 SafeRelease(colorBuffer); in createSwapChain()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/win32/ |
D | NativeWindow11Win32.cpp | 35 SafeRelease(mCompositionTarget); in ~NativeWindow11Win32() 36 SafeRelease(mDevice); in ~NativeWindow11Win32() 37 SafeRelease(mVisual); in ~NativeWindow11Win32() 92 SafeRelease(dxgiDevice); in createSwapChain() 144 SafeRelease(factory2); in createSwapChain() 175 SafeRelease(factory2); in createSwapChain()
|
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
D | EGLDeviceTest.cpp | 73 SafeRelease(mDevice); in testTearDown() 74 SafeRelease(mDeviceContext); in testTearDown() 155 SafeRelease(gsBuffer); in trigger9_3DeviceLost() 303 SafeRelease(mDevice); in TEST_P() 304 SafeRelease(mDeviceContext); in TEST_P() 386 SafeRelease(dxgiDevice); in TEST_P() 399 SafeRelease(d3d9); in TEST_P()
|
D | EGLPresentPathD3D11Test.cpp | 120 SafeRelease(dxgiResource); in createPbufferFromClientBufferSurface() 135 SafeRelease(mOffscreenSurfaceD3D11Texture); in testTearDown() 292 SafeRelease(cpuTexture); in checkPixelsUsingD3D() 293 SafeRelease(device); in checkPixelsUsingD3D() 294 SafeRelease(context); in checkPixelsUsingD3D()
|
D | EGLSyncControlTest.cpp | 55 SafeRelease(mDevice); in TearDown() 56 SafeRelease(mDeviceContext); in TearDown()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Trim11.cpp | 54 SafeRelease(dxgiDevice3); in trim() 75 SafeRelease(coreApplication); in registerForRendererTrimRequest() 98 SafeRelease(coreApplication); in unregisterForRendererTrimRequest()
|
D | StreamProducerD3DTexture.cpp | 112 SafeRelease(mTexture); in ~StreamProducerD3DTexture() 140 SafeRelease(mTexture); in postD3DTexture()
|
D | RenderTarget11.cpp | 32 SafeRelease(texture1D); in GetTextureProperties() 45 SafeRelease(texture2D); in GetTextureProperties() 58 SafeRelease(texture3D); in GetTextureProperties()
|
D | SwapChain11.cpp | 117 SafeRelease(mSwapChain1); in release() 118 SafeRelease(mSwapChain); in release() 119 SafeRelease(mKeyedMutex); in release() 227 SafeRelease(tempResource11); in resetOffscreenColorBuffer() 293 SafeRelease(offscreenTextureResource); in resetOffscreenColorBuffer() 610 SafeRelease(mSwapChain1); in reset() 611 SafeRelease(mSwapChain); in reset()
|
D | Fence11.cpp | 70 SafeRelease(mQuery); in ~FenceNV11() 132 SafeRelease(mQuery); in ~Sync11()
|
/third_party/skia/third_party/externals/angle2/src/common/ |
D | angleutils.h | 127 void SafeRelease(T (&resourceBlock)[N]) in SafeRelease() function 131 SafeRelease(resourceBlock[i]); in SafeRelease() 136 void SafeRelease(T &resource) in SafeRelease() function
|
/third_party/skia/third_party/externals/angle2/util/ |
D | com_utils.h | 24 SafeRelease(outObject); in DynamicCastComObject()
|