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Searched refs:SamplerBinding (Results 1 – 16 of 16) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.h25 struct SamplerBinding struct
27 SamplerBinding(TextureType textureTypeIn,
31 SamplerBinding(const SamplerBinding &other);
32 ~SamplerBinding();
214 const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; } in getSamplerBindings()
343 std::vector<SamplerBinding> &samplerBindings);
441 std::vector<SamplerBinding> mSamplerBindings;
DProgramExecutable.cpp774 const std::vector<SamplerBinding> &samplerBindings = programState.getSamplerBindings(); in updateActiveSamplers()
778 const SamplerBinding &samplerBinding = samplerBindings[samplerIndex]; in updateActiveSamplers()
836 std::vector<SamplerBinding> &samplerBindings) in setSamplerUniformTextureTypeAndFormat()
843 for (const SamplerBinding &binding : samplerBindings) in setSamplerUniformTextureTypeAndFormat()
DProgram.cpp1054 SamplerBinding::SamplerBinding(TextureType textureTypeIn, in SamplerBinding() function in gl::SamplerBinding
1064 SamplerBinding::SamplerBinding(const SamplerBinding &other) = default;
1066 SamplerBinding::~SamplerBinding() = default;
4029 SamplerBinding &samplerBinding = mState.mExecutable->mSamplerBindings[samplerIndex]; in updateSamplerUniform()
DProgram.h278 const std::vector<SamplerBinding> &getSamplerBindings() const in getSamplerBindings()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_glslang_mtl_utils.h20 struct SamplerBinding struct
33 std::array<SamplerBinding, kMaxGLSamplerBindings> actualSamplerBindings; argument
Dmtl_glslang_mtl_utils.mm48 for (mtl::SamplerBinding &binding : actualSamplerBindings)
124 std::array<SamplerBinding, mtl::kMaxGLSamplerBindings> *bindings)
145 SamplerBinding &actualBinding = bindings->at(originalBindingRange.first);
382 const std::vector<gl::SamplerBinding> &samplerBindings = programState.getSamplerBindings();
389 const gl::SamplerBinding &samplerBinding = samplerBindings[textureIndex];
Dmtl_glslang_utils.mm215 std::array<SamplerBinding, mtl::kMaxGLSamplerBindings> *bindings)
240 SamplerBinding &actualBinding = bindings->at(originalBindingRange.first);
470 const std::vector<gl::SamplerBinding> &samplerBindings = programState.getSamplerBindings();
475 const gl::SamplerBinding &samplerBinding = samplerBindings[textureIndex];
DProgramMtl.mm824 for (const mtl::SamplerBinding &binding :
846 for (mtl::SamplerBinding &binding : mMslXfbOnlyVertexShaderInfo.actualSamplerBindings)
870 for (mtl::SamplerBinding &binding :
892 for (mtl::SamplerBinding &binding : mMslXfbOnlyVertexShaderInfo.actualSamplerBindings)
1297 const gl::SamplerBinding &samplerBinding = mState.getSamplerBindings()[textureIndex];
1298 const mtl::SamplerBinding &mslBinding = shaderInfo.actualSamplerBindings[textureIndex];
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DSamplerVk.h36 vk::SamplerBinding mSampler;
DProgramExecutableVk.cpp680 const std::vector<gl::SamplerBinding> &samplerBindings = programState.getSamplerBindings(); in addTextureDescriptorSetDesc()
685 const gl::SamplerBinding &samplerBinding = samplerBindings[textureIndex]; in addTextureDescriptorSetDesc()
1752 const gl::SamplerBinding &samplerBinding = in updateTexturesDescriptorSet()
Dvk_cache_utils.h1318 using SamplerBinding = BindingPointer<SamplerHelper>; variable
1671 vk::SamplerBinding *samplerOut);
DTextureVk.h555 vk::SamplerBinding mSampler;
Dvk_cache_utils.cpp3971 vk::SamplerBinding *samplerOut) in getSampler()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl.h153 std::vector<gl::SamplerBinding> *samplerBindings, in markUnusedUniformLocations()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h106 std::vector<gl::SamplerBinding> *samplerBindings,
DProgramGL.cpp1079 std::vector<gl::SamplerBinding> *samplerBindings, in markUnusedUniformLocations()
1091 gl::SamplerBinding &samplerBinding = (*samplerBindings)[samplerIndex]; in markUnusedUniformLocations()