Searched refs:SamplersUsed (Results 1 – 16 of 16) sorted by relevance
182 GLbitfield samplers_used = prog->SamplersUsed; in update_shader_samplers()183 GLbitfield free_slots = ~prog->SamplersUsed; in update_shader_samplers()
97 GLbitfield samplers_used = prog->SamplersUsed; in st_get_sampler_views()99 GLbitfield free_slots = ~prog->SamplersUsed; in st_get_sampler_views()
847 if (fp->SamplersUsed) in st_translate_fragment_program()962 variant->bitmap_sampler = ffs(~fp->SamplersUsed) - 1; in st_create_fp_variant()973 unsigned samplers_used = fp->SamplersUsed; in st_create_fp_variant()1042 ~fp->SamplersUsed, in st_create_fp_variant()
551 prog->SamplersUsed = 0; in st_init_atifs_prog()564 prog->SamplersUsed |= (1 << r); in st_init_atifs_prog()
82 GLbitfield samplers_used = prog->SamplersUsed; in update_gl_clamp()
876 prog->SamplersUsed, binary(prog->SamplersUsed)); in _mesa_fprint_program_parameters()
114 program->SamplersUsed |= (1 << i); in _mesa_parse_arb_fragment_program()
384 GLbitfield mask = prog->SamplersUsed; in gl_external_samplers()
1031 s->info.num_textures = util_last_bit(prog->SamplersUsed); in prog_to_nir()
544 GLbitfield SamplersUsed; member
742 mask = prog[i]->SamplersUsed; in update_program_texture_state()864 GLbitfield mask = prog->SamplersUsed; in fix_missing_textures_for_atifs()
2207 mask = prog[idx]->SamplersUsed; in _mesa_sampler_uniforms_pipeline_are_valid()
106 GLbitfield mask = prog->SamplersUsed; in _mesa_update_shader_textures_used()
1104 blob_write_uint64(metadata, glprog->SamplersUsed); in write_shader_metadata()1156 glprog->SamplersUsed = blob_read_uint64(metadata); in read_shader_metadata()
1912 sh->Program->SamplersUsed = state.shader_samplers_used; in gl_nir_link_uniforms()
2532 - i965: Use info->textures_used instead of prog->SamplersUsed.