Searched refs:SavedStackNum (Results 1 – 2 of 2) sorted by relevance
316 s->SavedStackNum++; in save_used_name_stack()340 if (!s->SavedStackNum) in update_hit_record()349 for (int i = 0; i < s->SavedStackNum; i++) { in update_hit_record()397 s->SavedStackNum = 0; in update_hit_record()435 s->SavedStackNum = 0; in reset_name_stack_to_empty()
1817 GLuint SavedStackNum; /**< number of saved stacks */ member