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Searched refs:Scene (Results 1 – 25 of 51) sorted by relevance

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/third_party/skia/modules/sksg/src/
DSkSGScene.cpp18 std::unique_ptr<Scene> Scene::Make(sk_sp<RenderNode> root) { in Make()
19 return root ? std::unique_ptr<Scene>(new Scene(std::move(root))) : nullptr; in Make()
22 Scene::Scene(sk_sp<RenderNode> root) : fRoot(std::move(root)) {} in Scene() function in sksg::Scene
24 Scene::~Scene() = default;
26 void Scene::render(SkCanvas* canvas) const { in render()
34 void Scene::revalidate(InvalidationController* ic) { in revalidate()
38 const RenderNode* Scene::nodeAt(const SkPoint& p) const { in nodeAt()
/third_party/skia/modules/sksg/include/
DSkSGScene.h29 class Scene final {
31 static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root);
32 ~Scene();
33 Scene(const Scene&) = delete;
34 Scene& operator=(const Scene&) = delete;
41 explicit Scene(sk_sp<RenderNode> root);
/third_party/skia/modules/skottie/include/
DSkottie.h32 class Scene; variable
272 Animation(std::unique_ptr<sksg::Scene>,
277 const std::unique_ptr<sksg::Scene> fScene;
/third_party/skia/tools/viewer/
DSlideDir.h23 class Scene; variable
59 std::unique_ptr<sksg::Scene> fScene;
DSkottieSlide.h19 namespace sksg { class Scene; } variable
DSlideDir.cpp338 fScene = sksg::Scene::Make(fRoot); in load()
/third_party/skia/samplecode/
DSampleSG.cpp32 std::unique_ptr<sksg::Scene> fScene;
55 fScene = sksg::Scene::Make(fGroup); in SampleSG()
/third_party/skia/modules/sksg/samples/
DSampleSVGPong.cpp150 fScene = sksg::Scene::Make(std::move(root)); in onOnceBeforeDraw()
295 std::unique_ptr<sksg::Scene> fScene;
/third_party/skia/third_party/externals/opengl-registry/extensions/WIN/
DWIN_scene_markerXXX.txt16 Scene Delimiting Extensions for OpenGL
/third_party/openGLES/extensions/WIN/
DWIN_scene_markerXXX.txt16 Scene Delimiting Extensions for OpenGL
/third_party/openGLES/extensions/EXT/
DEXT_scene_marker.txt26 entire frame. Scene markers are useful for region (aka tile) rendering
106 5.5.5 Scene Markers
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_scene_marker.txt26 entire frame. Scene markers are useful for region (aka tile) rendering
106 5.5.5 Scene Markers
/third_party/openh264/codec/build/windowsphone/all/CodecApp/
Dwelsenc.cfg43 EnableSceneChangeDetection 1 # Enable Scene Change Detection (1: enable, 0: disable)
/third_party/skia/modules/skottie/src/
DSkottie.cpp195 return { sksg::Scene::Make(std::move(root)), std::move(animators) }; in parse()
458 Animation::Animation(std::unique_ptr<sksg::Scene> scene, in Animation()
DSkottiePriv.h61 std::unique_ptr<sksg::Scene> fScene;
/third_party/openh264/testbin/
Dwelsenc_vd_1d.cfg51 EnableSceneChangeDetection 1 # Enable Scene Change Detection (1: enable, 0: disa…
Dwelsenc_vd_rc.cfg50 EnableSceneChangeDetection 1 # Enable Scene Change Detection (1: enable, 0: disa…
Dwelsenc_arbitrary_res.cfg51 EnableSceneChangeDetection 1 # Enable Scene Change Detection (1: enable, 0: disa…
Dwelsenc_ios.cfg52 EnableSceneChangeDetection 1 # Enable Scene Change Detection (1: enable, 0: disa…
Dwelsenc.cfg52 EnableSceneChangeDetection 1 # Enable Scene Change Detection (1: enable, 0: disa…
/third_party/skia/
DAUTHORS75 Scene Group Ltd. <*@scenegroup.co>
/third_party/libexif/po/
Den_AU.po4081 msgid "Scene Type"
4082 msgstr "Scene Type"
4149 msgid "Scene Capture Type"
4150 msgstr "Scene Capture Type"
5303 msgid "Scene Detect"
5304 msgstr "Scene Detect"
5379 msgid "Scene Select"
5380 msgstr "Scene Select"
Den_GB.po4081 msgid "Scene Type"
4082 msgstr "Scene Type"
4149 msgid "Scene Capture Type"
4150 msgstr "Scene Capture Type"
5303 msgid "Scene Detect"
5304 msgstr "Scene Detect"
5379 msgid "Scene Select"
5380 msgstr "Scene Select"
Dja.po3374 msgid "Scene Type"
3415 msgid "Scene Capture Type"
4542 msgid "Scene Detect"
4618 msgid "Scene Select"
5125 #~ msgid "Night Scene"
Dcs.po3357 msgid "Scene Type"
3397 msgid "Scene Capture Type"
4522 msgid "Scene Detect"
4598 msgid "Scene Select"
5114 #~ msgid "Night Scene"

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