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Searched refs:SetFloatUniformMatrixHLSL (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.cpp720 struct SetFloatUniformMatrixHLSL<4, rows> struct
784 void SetFloatUniformMatrixHLSL<4, rows>::Run(unsigned int arrayElementOffset, in Run()
809 void SetFloatUniformMatrixHLSL<cols, rows>::Run(unsigned int arrayElementOffset, in Run()
Drenderer_utils.h247 struct SetFloatUniformMatrixHLSL struct
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp2758 SetFloatUniformMatrixHLSL<cols, rows>::Run(arrayElementOffset, elementCount, countIn, in setUniformMatrixfvInternal()