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Searched refs:ShaderBuffersDescriptorDesc (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h164 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc,
249 const vk::ShaderBuffersDescriptorDesc *shaderBuffersDesc,
254 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc,
262 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc,
284 DescriptorSetCache<vk::ShaderBuffersDescriptorDesc, VulkanCacheType::ShaderBuffersDescriptors>
Dvk_cache_utils.h1173 class ShaderBuffersDescriptorDesc
1176 ShaderBuffersDescriptorDesc();
1177 ~ShaderBuffersDescriptorDesc();
1179 ShaderBuffersDescriptorDesc(const ShaderBuffersDescriptorDesc &other);
1180 ShaderBuffersDescriptorDesc &operator=(const ShaderBuffersDescriptorDesc &other);
1185 bool operator==(const ShaderBuffersDescriptorDesc &other) const;
1399 struct hash<rx::vk::ShaderBuffersDescriptorDesc>
1401 size_t operator()(const rx::vk::ShaderBuffersDescriptorDesc &key) const { return key.hash(); }
Dvk_cache_utils.cpp3012 ShaderBuffersDescriptorDesc::ShaderBuffersDescriptorDesc() in ShaderBuffersDescriptorDesc() function in rx::vk::ShaderBuffersDescriptorDesc
3017 ShaderBuffersDescriptorDesc::~ShaderBuffersDescriptorDesc() = default;
3019 ShaderBuffersDescriptorDesc::ShaderBuffersDescriptorDesc(const ShaderBuffersDescriptorDesc &other) =
3022 ShaderBuffersDescriptorDesc &ShaderBuffersDescriptorDesc::operator=(
3023 const ShaderBuffersDescriptorDesc &other) = default;
3025 size_t ShaderBuffersDescriptorDesc::hash() const in hash()
3030 void ShaderBuffersDescriptorDesc::reset() in reset()
3035 bool ShaderBuffersDescriptorDesc::operator==(const ShaderBuffersDescriptorDesc &other) const in operator ==()
4018 template class DescriptorSetCache<vk::ShaderBuffersDescriptorDesc,
DProgramExecutableVk.cpp1210 const vk::ShaderBuffersDescriptorDesc *shaderBuffersDesc, in getOrAllocateShaderResourcesDescriptorSet()
1239 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, in updateBuffersDescriptorSet()
1330 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, in updateAtomicCounterBuffersDescriptorSet()
1544 const vk::ShaderBuffersDescriptorDesc &shaderBuffersDesc, in updateShaderResourcesDescriptorSet()
DContextVk.h1124 vk::ShaderBuffersDescriptorDesc mShaderBuffersDescriptorDesc;
DContextVk.cpp311 void AppendBufferVectorToDesc(vk::ShaderBuffersDescriptorDesc *desc, in AppendBufferVectorToDesc()