/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_3_1_autogen.h | 14 void activeShaderProgram(ProgramPipelineID pipelinePacked, ShaderProgramID programPacked); \ 33 void getProgramInterfaceiv(ShaderProgramID programPacked, GLenum programInterface, \ 38 GLuint getProgramResourceIndex(ShaderProgramID programPacked, GLenum programInterface, \ 40 GLint getProgramResourceLocation(ShaderProgramID programPacked, GLenum programInterface, \ 42 void getProgramResourceName(ShaderProgramID programPacked, GLenum programInterface, \ 44 void getProgramResourceiv(ShaderProgramID programPacked, GLenum programInterface, \ 54 void programUniform1f(ShaderProgramID programPacked, UniformLocation locationPacked, \ 56 void programUniform1fv(ShaderProgramID programPacked, UniformLocation locationPacked, \ 58 void programUniform1i(ShaderProgramID programPacked, UniformLocation locationPacked, \ 60 void programUniform1iv(ShaderProgramID programPacked, UniformLocation locationPacked, \ [all …]
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D | validationES31.h | 41 ShaderProgramID programPacked); 74 ShaderProgramID programPacked, 79 ShaderProgramID programPacked, 84 ShaderProgramID programPacked, 90 ShaderProgramID programPacked, 95 ShaderProgramID programPacked, 101 ShaderProgramID programPacked, 106 ShaderProgramID programPacked, 112 ShaderProgramID programPacked, 118 ShaderProgramID programPacked, [all …]
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D | validationES31_autogen.h | 24 ShaderProgramID programPacked); 95 ShaderProgramID programPacked, 112 ShaderProgramID programPacked, 117 ShaderProgramID programPacked, 122 ShaderProgramID programPacked, 130 ShaderProgramID programPacked, 161 ShaderProgramID programPacked, 166 ShaderProgramID programPacked, 172 ShaderProgramID programPacked, 177 ShaderProgramID programPacked, [all …]
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D | validationGL41_autogen.h | 35 ShaderProgramID programPacked, 39 ShaderProgramID programPacked, 44 ShaderProgramID programPacked, 49 ShaderProgramID programPacked, 54 ShaderProgramID programPacked, 60 ShaderProgramID programPacked, 65 ShaderProgramID programPacked, 72 ShaderProgramID programPacked, 77 ShaderProgramID programPacked, 83 ShaderProgramID programPacked, [all …]
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D | Context_gles_2_0_autogen.h | 15 void attachShader(ShaderProgramID programPacked, ShaderProgramID shaderPacked); \ 16 void bindAttribLocation(ShaderProgramID programPacked, GLuint index, const GLchar *name); \ 37 void compileShader(ShaderProgramID shaderPacked); \ 53 void deleteProgram(ShaderProgramID programPacked); \ 55 void deleteShader(ShaderProgramID shaderPacked); \ 60 void detachShader(ShaderProgramID programPacked, ShaderProgramID shaderPacked); \ 80 void getActiveAttrib(ShaderProgramID programPacked, GLuint index, GLsizei bufSize, \ 82 void getActiveUniform(ShaderProgramID programPacked, GLuint index, GLsizei bufSize, \ 84 void getAttachedShaders(ShaderProgramID programPacked, GLsizei maxCount, GLsizei *count, \ 85 ShaderProgramID *shadersPacked); \ [all …]
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D | validationES31.cpp | 324 ShaderProgramID program, in ValidateProgramUniformBase() 338 ShaderProgramID program, in ValidateProgramUniformMatrixBase() 607 ShaderProgramID program, in ValidateProgramUniform1iBase() 616 ShaderProgramID program, in ValidateProgramUniform2iBase() 627 ShaderProgramID program, in ValidateProgramUniform3iBase() 639 ShaderProgramID program, in ValidateProgramUniform4iBase() 652 ShaderProgramID program, in ValidateProgramUniform1uiBase() 661 ShaderProgramID program, in ValidateProgramUniform2uiBase() 672 ShaderProgramID program, in ValidateProgramUniform3uiBase() 684 ShaderProgramID program, in ValidateProgramUniform4uiBase() [all …]
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D | validationES2_autogen.h | 24 ShaderProgramID programPacked, 25 ShaderProgramID shaderPacked); 28 ShaderProgramID programPacked, 100 ShaderProgramID shaderPacked); 159 ShaderProgramID programPacked); 166 ShaderProgramID shaderPacked); 179 ShaderProgramID programPacked, 180 ShaderProgramID shaderPacked); 237 ShaderProgramID programPacked, 246 ShaderProgramID programPacked, [all …]
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D | Context_gl_4_autogen.h | 18 void getActiveSubroutineName(ShaderProgramID programPacked, GLenum shadertype, GLuint index, \ 20 void getActiveSubroutineUniformName(ShaderProgramID programPacked, GLenum shadertype, \ 23 void getActiveSubroutineUniformiv(ShaderProgramID programPacked, GLenum shadertype, \ 25 void getProgramStageiv(ShaderProgramID programPacked, GLenum shadertype, GLenum pname, \ 28 GLuint getSubroutineIndex(ShaderProgramID programPacked, GLenum shadertype, \ 30 GLint getSubroutineUniformLocation(ShaderProgramID programPacked, GLenum shadertype, \ 33 void getUniformdv(ShaderProgramID programPacked, UniformLocation locationPacked, \ 69 void programUniform1d(ShaderProgramID programPacked, UniformLocation locationPacked, \ 71 void programUniform1dv(ShaderProgramID programPacked, UniformLocation locationPacked, \ 73 void programUniform2d(ShaderProgramID programPacked, UniformLocation locationPacked, \ [all …]
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D | Context_gles_3_0_autogen.h | 63 void getActiveUniformBlockName(ShaderProgramID programPacked, \ 66 void getActiveUniformBlockiv(ShaderProgramID programPacked, \ 69 void getActiveUniformsiv(ShaderProgramID programPacked, GLsizei uniformCount, \ 73 GLint getFragDataLocation(ShaderProgramID programPacked, const GLchar *name); \ 79 void getProgramBinary(ShaderProgramID programPacked, GLsizei bufSize, GLsizei *length, \ 87 void getTransformFeedbackVarying(ShaderProgramID programPacked, GLuint index, GLsizei bufSize, \ 89 GLuint getUniformBlockIndex(ShaderProgramID programPacked, const GLchar *uniformBlockName); \ 90 void getUniformIndices(ShaderProgramID programPacked, GLsizei uniformCount, \ 92 void getUniformuiv(ShaderProgramID programPacked, UniformLocation locationPacked, \ 108 void programBinary(ShaderProgramID programPacked, GLenum binaryFormat, const void *binary, \ [all …]
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D | validationESEXT_autogen.h | 313 ShaderProgramID programPacked, 327 ShaderProgramID shaderPacked, 348 ShaderProgramID programPacked, 355 ShaderProgramID programPacked, 558 ShaderProgramID programPacked, 565 ShaderProgramID programPacked, 626 ShaderProgramID programPacked, 683 ShaderProgramID programPacked, 690 ShaderProgramID programPacked, 697 ShaderProgramID programPacked, [all …]
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D | ResourceManager.h | 153 ShaderProgramID createShader(rx::GLImplFactory *factory, 156 void deleteShader(const Context *context, ShaderProgramID shader); 157 Shader *getShader(ShaderProgramID handle) const; 159 ShaderProgramID createProgram(rx::GLImplFactory *factory); 160 void deleteProgram(const Context *context, ShaderProgramID program); 162 ANGLE_INLINE Program *getProgram(ShaderProgramID handle) const in getProgram() 168 const ResourceMap<Shader, ShaderProgramID> &getShadersForCapture() const { return mShaders; } in getShadersForCapture() 169 const ResourceMap<Program, ShaderProgramID> &getProgramsForCaptureAndPerf() const in getProgramsForCaptureAndPerf() 185 ResourceMap<Shader, ShaderProgramID> mShaders; 186 ResourceMap<Program, ShaderProgramID> mPrograms;
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D | validationGL4.cpp | 50 ShaderProgramID program, in ValidateGetActiveSubroutineName() 62 ShaderProgramID program, in ValidateGetActiveSubroutineUniformName() 74 ShaderProgramID program, in ValidateGetActiveSubroutineUniformiv() 85 ShaderProgramID program, in ValidateGetProgramStageiv() 105 ShaderProgramID program, in ValidateGetSubroutineIndex() 114 ShaderProgramID program, in ValidateGetSubroutineUniformLocation() 132 ShaderProgramID program, in ValidateGetUniformdv() 367 ShaderProgramID program, in ValidateProgramUniform1d() 376 ShaderProgramID program, in ValidateProgramUniform1dv() 386 ShaderProgramID program, in ValidateProgramUniform2d() [all …]
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D | validationGL4_autogen.h | 42 ShaderProgramID programPacked, 50 ShaderProgramID programPacked, 58 ShaderProgramID programPacked, 65 ShaderProgramID programPacked, 77 ShaderProgramID programPacked, 82 ShaderProgramID programPacked, 92 ShaderProgramID programPacked, 229 ShaderProgramID programPacked, 234 ShaderProgramID programPacked, 240 ShaderProgramID programPacked, [all …]
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D | validationESEXT.cpp | 1784 ShaderProgramID programPacked) in ValidateActiveShaderProgramEXT() 1898 ShaderProgramID programPacked, in ValidateProgramParameteriEXT() 1913 ShaderProgramID programPacked, in ValidateProgramUniform1fEXT() 1928 ShaderProgramID programPacked, in ValidateProgramUniform1fvEXT() 1945 ShaderProgramID programPacked, in ValidateProgramUniform1iEXT() 1960 ShaderProgramID programPacked, in ValidateProgramUniform1ivEXT() 1977 ShaderProgramID programPacked, in ValidateProgramUniform1uiEXT() 1992 ShaderProgramID programPacked, in ValidateProgramUniform1uivEXT() 2009 ShaderProgramID programPacked, in ValidateProgramUniform2fEXT() 2025 ShaderProgramID programPacked, in ValidateProgramUniform2fvEXT() [all …]
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | capture_gles_3_1_autogen.h | 25 ShaderProgramID programPacked); 97 ShaderProgramID programPacked, 114 ShaderProgramID programPacked, 120 ShaderProgramID programPacked, 126 ShaderProgramID programPacked, 134 ShaderProgramID programPacked, 166 ShaderProgramID programPacked, 171 ShaderProgramID programPacked, 177 ShaderProgramID programPacked, 182 ShaderProgramID programPacked, [all …]
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D | capture_gles_3_1_params.cpp | 103 ShaderProgramID program, in CaptureGetProgramInterfaceiv_params() 160 ShaderProgramID program, in CaptureGetProgramResourceIndex_name() 170 ShaderProgramID program, in CaptureGetProgramResourceLocation_name() 180 ShaderProgramID program, in CaptureGetProgramResourceName_length() 193 ShaderProgramID program, in CaptureGetProgramResourceName_name() 206 ShaderProgramID program, in CaptureGetProgramResourceiv_props() 221 ShaderProgramID program, in CaptureGetProgramResourceiv_length() 236 ShaderProgramID program, in CaptureGetProgramResourceiv_params() 276 ShaderProgramID program, in CaptureProgramUniform1fv_value() 287 ShaderProgramID program, in CaptureProgramUniform1iv_value() [all …]
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D | capture_gles_2_0_autogen.h | 25 ShaderProgramID programPacked, 26 ShaderProgramID shaderPacked); 29 ShaderProgramID programPacked, 102 ShaderProgramID shaderPacked); 160 ShaderProgramID programPacked); 167 ShaderProgramID shaderPacked); 177 ShaderProgramID programPacked, 178 ShaderProgramID shaderPacked); 235 ShaderProgramID programPacked, 244 ShaderProgramID programPacked, [all …]
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D | capture_gles_2_0_params.cpp | 23 ShaderProgramID program, in CaptureBindAttribLocation_name() 192 ShaderProgramID program, in CaptureGetActiveAttrib_length() 206 ShaderProgramID program, in CaptureGetActiveAttrib_size() 220 ShaderProgramID program, in CaptureGetActiveAttrib_type() 234 ShaderProgramID program, in CaptureGetActiveAttrib_name() 248 ShaderProgramID program, in CaptureGetActiveUniform_length() 262 ShaderProgramID program, in CaptureGetActiveUniform_size() 276 ShaderProgramID program, in CaptureGetActiveUniform_type() 290 ShaderProgramID program, in CaptureGetActiveUniform_name() 304 ShaderProgramID program, in CaptureGetAttachedShaders_count() [all …]
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D | capture_gles_3_0_autogen.h | 212 ShaderProgramID programPacked, 219 ShaderProgramID programPacked, 225 ShaderProgramID programPacked, 242 ShaderProgramID programPacked, 268 ShaderProgramID programPacked, 307 ShaderProgramID programPacked, 316 ShaderProgramID programPacked, 321 ShaderProgramID programPacked, 327 ShaderProgramID programPacked, 384 ShaderProgramID programPacked, [all …]
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D | capture_gles_3_0_params.cpp | 201 ShaderProgramID program, in CaptureGetActiveUniformBlockName_length() 219 ShaderProgramID program, in CaptureGetActiveUniformBlockName_uniformBlockName() 234 ShaderProgramID program, in CaptureGetActiveUniformBlockiv_params() 246 ShaderProgramID program, in CaptureGetActiveUniformsiv_uniformIndices() 262 ShaderProgramID program, in CaptureGetActiveUniformsiv_params() 298 ShaderProgramID program, in CaptureGetFragDataLocation_name() 374 ShaderProgramID program, in CaptureGetProgramBinary_length() 389 ShaderProgramID program, in CaptureGetProgramBinary_binaryFormat() 401 ShaderProgramID program, in CaptureGetProgramBinary_binary() 508 ShaderProgramID program, in CaptureGetTransformFeedbackVarying_length() [all …]
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D | capture_gles_ext_autogen.h | 316 ShaderProgramID programPacked, 330 ShaderProgramID shaderPacked, 351 ShaderProgramID programPacked, 358 ShaderProgramID programPacked, 561 ShaderProgramID programPacked, 569 ShaderProgramID programPacked, 630 ShaderProgramID programPacked, 687 ShaderProgramID programPacked, 694 ShaderProgramID programPacked, 701 ShaderProgramID programPacked, [all …]
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D | capture_gles_ext_params.cpp | 577 ShaderProgramID program, in CaptureGetProgramivRobustANGLE_length() 589 ShaderProgramID program, in CaptureGetProgramivRobustANGLE_params() 625 ShaderProgramID shader, in CaptureGetShaderivRobustANGLE_length() 637 ShaderProgramID shader, in CaptureGetShaderivRobustANGLE_params() 697 ShaderProgramID program, in CaptureGetUniformfvRobustANGLE_length() 709 ShaderProgramID program, in CaptureGetUniformfvRobustANGLE_params() 721 ShaderProgramID program, in CaptureGetUniformivRobustANGLE_length() 733 ShaderProgramID program, in CaptureGetUniformivRobustANGLE_params() 1266 ShaderProgramID program, in CaptureGetUniformuivRobustANGLE_length() 1278 ShaderProgramID program, in CaptureGetUniformuivRobustANGLE_params() [all …]
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D | capture_gles_3_1_autogen.cpp | 26 ShaderProgramID programPacked) in CaptureActiveShaderProgram() 373 ShaderProgramID programPacked, in CaptureGetProgramInterfaceiv() 483 ShaderProgramID programPacked, in CaptureGetProgramResourceIndex() 519 ShaderProgramID programPacked, in CaptureGetProgramResourceLocation() 555 ShaderProgramID programPacked, in CaptureGetProgramResourceName() 606 ShaderProgramID programPacked, in CaptureGetProgramResourceiv() 781 ShaderProgramID programPacked, in CaptureProgramUniform1f() 796 ShaderProgramID programPacked, in CaptureProgramUniform1fv() 828 ShaderProgramID programPacked, in CaptureProgramUniform1i() 843 ShaderProgramID programPacked, in CaptureProgramUniform1iv() [all …]
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/third_party/skia/third_party/externals/angle2/src/libGLESv2/ |
D | entry_points_gles_3_1_autogen.cpp | 34 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ActiveShaderProgram() 454 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceiv() 545 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceIndex() 584 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceLocation() 628 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceName() 666 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceiv() 836 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1f() 866 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1fv() 894 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1i() 924 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1iv() [all …]
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/third_party/skia/third_party/externals/angle2/src/libGL/ |
D | entry_points_gl_2_autogen.cpp | 41 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() 42 ShaderProgramID shaderPacked = PackParam<ShaderProgramID>(shader); in GL_AttachShader() 68 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() 119 ShaderProgramID shaderPacked = PackParam<ShaderProgramID>(shader); in GL_CompileShader() 204 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DeleteProgram() 228 ShaderProgramID shaderPacked = PackParam<ShaderProgramID>(shader); in GL_DeleteShader() 253 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DetachShader() 254 ShaderProgramID shaderPacked = PackParam<ShaderProgramID>(shader); in GL_DetachShader() 358 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveAttrib() 394 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniform() [all …]
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