/third_party/pulseaudio/src/modules/alsa/mixer/samples/ |
D | VIA 8237--Analog Devices AD1888 | 1 Simple mixer control 'Master',0 8 Simple mixer control 'Master Mono',0 13 Simple mixer control 'Master Surround',0 20 Simple mixer control 'Headphone Jack Sense',0 24 Simple mixer control 'PCM',0 31 Simple mixer control 'Surround',0 38 Simple mixer control 'Surround Jack Mode',0 42 Simple mixer control 'Center',0 47 Simple mixer control 'LFE',0 52 Simple mixer control 'Line',0 [all …]
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D | VIA 8237--C-Media Electronics CMI9761A+ | 1 Simple mixer control 'Master',0 8 Simple mixer control 'PCM',0 15 Simple mixer control 'Surround',0 21 Simple mixer control 'Surround Jack Mode',0 25 Simple mixer control 'Center',0 30 Simple mixer control 'LFE',0 35 Simple mixer control 'Line',0 43 Simple mixer control 'CD',0 51 Simple mixer control 'Mic',0 59 Simple mixer control 'Mic Boost (+20dB)',0 [all …]
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D | ATI IXP--Realtek ALC655 rev 0 | 1 Simple mixer control 'Master',0 8 Simple mixer control 'Master Mono',0 13 Simple mixer control 'PCM',0 20 Simple mixer control 'Surround',0 27 Simple mixer control 'Surround Jack Mode',0 31 Simple mixer control 'Center',0 36 Simple mixer control 'LFE',0 41 Simple mixer control 'Line',0 49 Simple mixer control 'CD',0 57 Simple mixer control 'Mic',0 [all …]
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D | HDA Intel--Realtek ALC889A | 1 Simple mixer control 'Master',0 6 Simple mixer control 'Headphone',0 12 Simple mixer control 'PCM',0 19 Simple mixer control 'Front',0 26 Simple mixer control 'Front Mic',0 33 Simple mixer control 'Front Mic Boost',0 40 Simple mixer control 'Surround',0 47 Simple mixer control 'Center',0 52 Simple mixer control 'LFE',0 57 Simple mixer control 'Side',0 [all …]
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D | Ensoniq AudioPCI--Cirrus Logic CS4297A rev 3 | 1 Simple mixer control 'Master',0 8 Simple mixer control 'Master Mono',0 13 Simple mixer control 'Headphone',0 20 Simple mixer control '3D Control - Center',0 26 Simple mixer control '3D Control - Depth',0 32 Simple mixer control '3D Control - Switch',0 36 Simple mixer control 'PCM',0 43 Simple mixer control 'Line',0 51 Simple mixer control 'CD',0 59 Simple mixer control 'Mic',0 [all …]
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D | Intel 82801CA-ICH3--Analog Devices AD1881A | 1 Simple mixer control 'Master',0 8 Simple mixer control 'Master Mono',0 13 Simple mixer control '3D Control - Center',0 19 Simple mixer control '3D Control - Depth',0 25 Simple mixer control '3D Control - Switch',0 29 Simple mixer control 'PCM',0 36 Simple mixer control 'PCM Out Path & Mute',0 40 Simple mixer control 'Line',0 48 Simple mixer control 'CD',0 56 Simple mixer control 'Mic',0 [all …]
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D | HDA Intel--Analog Devices AD1981 | 1 Simple mixer control 'Master',0 8 Simple mixer control 'PCM',0 15 Simple mixer control 'CD',0 24 Simple mixer control 'Mic',0 33 Simple mixer control 'Mic Boost',0 40 Simple mixer control 'IEC958',0 44 Simple mixer control 'IEC958 Default PCM',0 48 Simple mixer control 'IEC958 Playback Source',0 52 Simple mixer control 'Capture',0 58 Simple mixer control 'Mix',0
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D | USB Audio--USB Mixer | 1 Simple mixer control 'Master',0 6 Simple mixer control 'Line',0 13 Simple mixer control 'Mic',0 20 Simple mixer control 'Mic Capture',0 24 Simple mixer control 'IEC958 In',0 28 Simple mixer control 'Input 1',0 33 Simple mixer control 'Input 2',0
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D | Brooktree Bt878--Bt87x | 1 Simple mixer control 'FM',0 6 Simple mixer control 'Mic/Line',0 11 Simple mixer control 'Capture',0 16 Simple mixer control 'Capture Boost',0 20 Simple mixer control 'TV Tuner',0
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D | Logitech USB Speaker--USB Mixer | 1 Simple mixer control 'Bass',0 7 Simple mixer control 'Bass Boost',0 11 Simple mixer control 'Treble',0 17 Simple mixer control 'PCM',0 24 Simple mixer control 'Auto Gain Control',0
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/third_party/libwebsockets/minimal-examples/ws-server/ |
D | README.md | 3 minimal-ws-broker|Simple ws server with a publish / broker / subscribe architecture 4 minimal-ws-server-echo|Simple ws server that listens and echos back anything clients send 5 minimal-ws-server-pmd-bulk|Simple ws server showing how to pass bulk data with permessage-deflate 7 minimal-ws-server-pmd|Simple ws server with permessage-deflate support 11 minimal-ws-server-threads|Simple ws server where data is produced by different threads
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BlendFuncExtendedTest.cpp | 399 makeProgram(essl1_shaders::vs::Simple(), kFragColorShader); in TEST_P() 426 makeProgram(essl1_shaders::vs::Simple(), kFragColorShader); in TEST_P() 448 makeProgram(essl3_shaders::vs::Simple(), kFragColorShader); in TEST_P() 473 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P() 504 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P() 540 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P() 622 CompileProgram(essl3_shaders::vs::Simple(), kFragColorShader, [&](GLuint program) { in TEST_P() 661 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFragDataShader, [](GLuint program) { in TEST_P() 696 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P() 734 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P() [all …]
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D | GLSLTest.cpp | 553 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P() 572 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 612 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 654 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 698 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 738 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 780 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 848 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 895 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 956 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P() [all …]
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D | UniformBufferTest.cpp | 40 mProgram = CompileProgram(essl3_shaders::vs::Simple(), mkFS); in testSetUp() 64 TEST_P(UniformBufferTest, Simple) in TEST_P() argument 721 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 816 ANGLE_GL_PROGRAM(verifyUbo, essl31_shaders::vs::Simple(), kVerifyUBO); in TEST_P() 889 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 938 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 996 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 1048 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 1089 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 1122 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() [all …]
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D | AtomicCounterBufferTest.cpp | 163 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 201 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 250 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 298 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 601 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 627 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
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D | BindUniformLocationTest.cpp | 61 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() 102 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() 150 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P() 284 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() 404 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() 563 linkProgramWithUniformLocation(essl31_shaders::vs::Simple(), kFS, "sourceColor[1]", location); in TEST_P()
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D | VulkanPerformanceCounterTest.cpp | 465 ANGLE_GL_PROGRAM(redProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 557 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 604 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 651 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 709 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 747 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 787 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 830 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 880 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 933 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() [all …]
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D | PackUnpackTest.cpp | 71 mSNormProgram = CompileProgram(essl3_shaders::vs::Simple(), kSNormFS); in testSetUp() 72 mUNormProgram = CompileProgram(essl3_shaders::vs::Simple(), kUNormFS); in testSetUp() 73 mHalfProgram = CompileProgram(essl3_shaders::vs::Simple(), kHalfFS); in testSetUp()
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D | MultisampledRenderToTextureTest.cpp | 86 *programOut = CompileProgram(essl1_shaders::vs::Simple(), fs.str().c_str()); in setupUniformColorProgramMultiRenderTarget() 639 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in colorAttachmentMultisampleDrawTestCommon() 656 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in colorAttachmentMultisampleDrawTestCommon() 709 ANGLE_GL_PROGRAM(drawGreen, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P() 723 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 789 ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(drawColor, essl1_shaders::vs::Simple(), in TEST_P() 865 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); 884 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); 1124 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in blitFramebufferTestCommon() 1236 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in drawCopyThenBlendCommon() [all …]
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D | GeometryShaderTest.cpp | 213 GLuint vertexShader = CompileShader(GL_VERTEX_SHADER, essl31_shaders::vs::Simple()); in TEST_P() 246 GLuint program = CompileProgramWithGS(essl3_shaders::vs::Simple(), emptyGeometryShader.c_str(), in TEST_P() 264 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), in TEST_P() 272 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutInputPrimitive.c_str(), in TEST_P() 276 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutOutputPrimitive.c_str(), in TEST_P() 280 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutMaxVertices.c_str(), in TEST_P() 410 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), stream.str().c_str(), in TEST_P() 449 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), stream.str().c_str(), in TEST_P() 543 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), kGS, kFS); in TEST_P() 564 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() [all …]
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D | DepthStencilTest.cpp | 231 ANGLE_GL_PROGRAM(redProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in prepareSingleEmulatedWithPacked() 304 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P() 387 ANGLE_GL_PROGRAM(depthTestProgram, essl3_shaders::vs::Simple(), essl3_shaders::fs::Green()); in TEST_P() 425 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P() 475 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P() 523 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P() 570 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
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/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/truetype/ |
D | Glyph.java | 11 Simple, enumConstant 52 return GlyphType.Simple; in glyphType() 56 return GlyphType.Simple; in glyphType() 74 if (type == GlyphType.Simple) { in getGlyph() 183 if (type == GlyphType.Simple) { in getBuilder()
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/third_party/jerryscript/tests/jerry/es2015/ |
D | new-target-class.js | 16 class Simple { class 18 assert (new.target === Simple); 33 var smp = new Simple ();
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/third_party/skia/third_party/externals/angle2/util/ |
D | shader_utils.h | 71 ANGLE_UTIL_EXPORT const char *Simple(); 127 ANGLE_UTIL_EXPORT const char *Simple(); 169 ANGLE_UTIL_EXPORT const char *Simple();
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/third_party/lzma/CS/7zip/Compress/LzmaAlone/ |
D | LzmaAlone.cs | 131 kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false); in Main2() 132 kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false); in Main2() 140 kSwitchForms[sw++] = new SwitchForm("EOS", SwitchType.Simple, false); in Main2() 141 kSwitchForms[sw++] = new SwitchForm("SI", SwitchType.Simple, false); in Main2() 142 kSwitchForms[sw++] = new SwitchForm("SO", SwitchType.Simple, false); in Main2()
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