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/third_party/pulseaudio/src/modules/alsa/mixer/samples/
DVIA 8237--Analog Devices AD18881 Simple mixer control 'Master',0
8 Simple mixer control 'Master Mono',0
13 Simple mixer control 'Master Surround',0
20 Simple mixer control 'Headphone Jack Sense',0
24 Simple mixer control 'PCM',0
31 Simple mixer control 'Surround',0
38 Simple mixer control 'Surround Jack Mode',0
42 Simple mixer control 'Center',0
47 Simple mixer control 'LFE',0
52 Simple mixer control 'Line',0
[all …]
DVIA 8237--C-Media Electronics CMI9761A+1 Simple mixer control 'Master',0
8 Simple mixer control 'PCM',0
15 Simple mixer control 'Surround',0
21 Simple mixer control 'Surround Jack Mode',0
25 Simple mixer control 'Center',0
30 Simple mixer control 'LFE',0
35 Simple mixer control 'Line',0
43 Simple mixer control 'CD',0
51 Simple mixer control 'Mic',0
59 Simple mixer control 'Mic Boost (+20dB)',0
[all …]
DATI IXP--Realtek ALC655 rev 01 Simple mixer control 'Master',0
8 Simple mixer control 'Master Mono',0
13 Simple mixer control 'PCM',0
20 Simple mixer control 'Surround',0
27 Simple mixer control 'Surround Jack Mode',0
31 Simple mixer control 'Center',0
36 Simple mixer control 'LFE',0
41 Simple mixer control 'Line',0
49 Simple mixer control 'CD',0
57 Simple mixer control 'Mic',0
[all …]
DHDA Intel--Realtek ALC889A1 Simple mixer control 'Master',0
6 Simple mixer control 'Headphone',0
12 Simple mixer control 'PCM',0
19 Simple mixer control 'Front',0
26 Simple mixer control 'Front Mic',0
33 Simple mixer control 'Front Mic Boost',0
40 Simple mixer control 'Surround',0
47 Simple mixer control 'Center',0
52 Simple mixer control 'LFE',0
57 Simple mixer control 'Side',0
[all …]
DEnsoniq AudioPCI--Cirrus Logic CS4297A rev 31 Simple mixer control 'Master',0
8 Simple mixer control 'Master Mono',0
13 Simple mixer control 'Headphone',0
20 Simple mixer control '3D Control - Center',0
26 Simple mixer control '3D Control - Depth',0
32 Simple mixer control '3D Control - Switch',0
36 Simple mixer control 'PCM',0
43 Simple mixer control 'Line',0
51 Simple mixer control 'CD',0
59 Simple mixer control 'Mic',0
[all …]
DIntel 82801CA-ICH3--Analog Devices AD1881A1 Simple mixer control 'Master',0
8 Simple mixer control 'Master Mono',0
13 Simple mixer control '3D Control - Center',0
19 Simple mixer control '3D Control - Depth',0
25 Simple mixer control '3D Control - Switch',0
29 Simple mixer control 'PCM',0
36 Simple mixer control 'PCM Out Path & Mute',0
40 Simple mixer control 'Line',0
48 Simple mixer control 'CD',0
56 Simple mixer control 'Mic',0
[all …]
DHDA Intel--Analog Devices AD19811 Simple mixer control 'Master',0
8 Simple mixer control 'PCM',0
15 Simple mixer control 'CD',0
24 Simple mixer control 'Mic',0
33 Simple mixer control 'Mic Boost',0
40 Simple mixer control 'IEC958',0
44 Simple mixer control 'IEC958 Default PCM',0
48 Simple mixer control 'IEC958 Playback Source',0
52 Simple mixer control 'Capture',0
58 Simple mixer control 'Mix',0
DUSB Audio--USB Mixer1 Simple mixer control 'Master',0
6 Simple mixer control 'Line',0
13 Simple mixer control 'Mic',0
20 Simple mixer control 'Mic Capture',0
24 Simple mixer control 'IEC958 In',0
28 Simple mixer control 'Input 1',0
33 Simple mixer control 'Input 2',0
DBrooktree Bt878--Bt87x1 Simple mixer control 'FM',0
6 Simple mixer control 'Mic/Line',0
11 Simple mixer control 'Capture',0
16 Simple mixer control 'Capture Boost',0
20 Simple mixer control 'TV Tuner',0
DLogitech USB Speaker--USB Mixer1 Simple mixer control 'Bass',0
7 Simple mixer control 'Bass Boost',0
11 Simple mixer control 'Treble',0
17 Simple mixer control 'PCM',0
24 Simple mixer control 'Auto Gain Control',0
/third_party/libwebsockets/minimal-examples/ws-server/
DREADME.md3 minimal-ws-broker|Simple ws server with a publish / broker / subscribe architecture
4 minimal-ws-server-echo|Simple ws server that listens and echos back anything clients send
5 minimal-ws-server-pmd-bulk|Simple ws server showing how to pass bulk data with permessage-deflate
7 minimal-ws-server-pmd|Simple ws server with permessage-deflate support
11 minimal-ws-server-threads|Simple ws server where data is produced by different threads
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DBlendFuncExtendedTest.cpp399 makeProgram(essl1_shaders::vs::Simple(), kFragColorShader); in TEST_P()
426 makeProgram(essl1_shaders::vs::Simple(), kFragColorShader); in TEST_P()
448 makeProgram(essl3_shaders::vs::Simple(), kFragColorShader); in TEST_P()
473 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P()
504 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P()
540 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P()
622 CompileProgram(essl3_shaders::vs::Simple(), kFragColorShader, [&](GLuint program) { in TEST_P()
661 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFragDataShader, [](GLuint program) { in TEST_P()
696 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P()
734 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl3_shaders::vs::Simple()); in TEST_P()
[all …]
DGLSLTest.cpp553 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P()
572 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
612 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
654 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
698 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
738 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
780 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
848 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
895 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
956 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P()
[all …]
DUniformBufferTest.cpp40 mProgram = CompileProgram(essl3_shaders::vs::Simple(), mkFS); in testSetUp()
64 TEST_P(UniformBufferTest, Simple) in TEST_P() argument
721 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
816 ANGLE_GL_PROGRAM(verifyUbo, essl31_shaders::vs::Simple(), kVerifyUBO); in TEST_P()
889 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
938 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
996 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
1048 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
1089 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
1122 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P()
[all …]
DAtomicCounterBufferTest.cpp163 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
201 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
250 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
298 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
601 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
627 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
DBindUniformLocationTest.cpp61 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
102 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
150 GLuint vs = CompileShader(GL_VERTEX_SHADER, essl1_shaders::vs::Simple()); in TEST_P()
284 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
404 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P()
563 linkProgramWithUniformLocation(essl31_shaders::vs::Simple(), kFS, "sourceColor[1]", location); in TEST_P()
DVulkanPerformanceCounterTest.cpp465 ANGLE_GL_PROGRAM(redProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
557 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
604 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
651 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
709 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
747 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
787 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
830 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
880 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
933 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
[all …]
DPackUnpackTest.cpp71 mSNormProgram = CompileProgram(essl3_shaders::vs::Simple(), kSNormFS); in testSetUp()
72 mUNormProgram = CompileProgram(essl3_shaders::vs::Simple(), kUNormFS); in testSetUp()
73 mHalfProgram = CompileProgram(essl3_shaders::vs::Simple(), kHalfFS); in testSetUp()
DMultisampledRenderToTextureTest.cpp86 *programOut = CompileProgram(essl1_shaders::vs::Simple(), fs.str().c_str()); in setupUniformColorProgramMultiRenderTarget()
639 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in colorAttachmentMultisampleDrawTestCommon()
656 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in colorAttachmentMultisampleDrawTestCommon()
709 ANGLE_GL_PROGRAM(drawGreen, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green()); in TEST_P()
723 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
789 ANGLE_GL_PROGRAM_TRANSFORM_FEEDBACK(drawColor, essl1_shaders::vs::Simple(), in TEST_P()
865 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green());
884 ANGLE_GL_PROGRAM(program2, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red());
1124 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in blitFramebufferTestCommon()
1236 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in drawCopyThenBlendCommon()
[all …]
DGeometryShaderTest.cpp213 GLuint vertexShader = CompileShader(GL_VERTEX_SHADER, essl31_shaders::vs::Simple()); in TEST_P()
246 GLuint program = CompileProgramWithGS(essl3_shaders::vs::Simple(), emptyGeometryShader.c_str(), in TEST_P()
264 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), in TEST_P()
272 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutInputPrimitive.c_str(), in TEST_P()
276 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutOutputPrimitive.c_str(), in TEST_P()
280 program = CompileProgramWithGS(essl31_shaders::vs::Simple(), gsWithoutMaxVertices.c_str(), in TEST_P()
410 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), stream.str().c_str(), in TEST_P()
449 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), stream.str().c_str(), in TEST_P()
543 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), kGS, kFS); in TEST_P()
564 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
[all …]
DDepthStencilTest.cpp231 ANGLE_GL_PROGRAM(redProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in prepareSingleEmulatedWithPacked()
304 ANGLE_GL_PROGRAM(drawRed, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red()); in TEST_P()
387 ANGLE_GL_PROGRAM(depthTestProgram, essl3_shaders::vs::Simple(), essl3_shaders::fs::Green()); in TEST_P()
425 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
475 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
523 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
570 ANGLE_GL_PROGRAM(drawColor, essl1_shaders::vs::Simple(), essl1_shaders::fs::UniformColor()); in TEST_P()
/third_party/skia/third_party/externals/sfntly/java/src/com/google/typography/font/sfntly/table/truetype/
DGlyph.java11 Simple, enumConstant
52 return GlyphType.Simple; in glyphType()
56 return GlyphType.Simple; in glyphType()
74 if (type == GlyphType.Simple) { in getGlyph()
183 if (type == GlyphType.Simple) { in getBuilder()
/third_party/jerryscript/tests/jerry/es2015/
Dnew-target-class.js16 class Simple { class
18 assert (new.target === Simple);
33 var smp = new Simple ();
/third_party/skia/third_party/externals/angle2/util/
Dshader_utils.h71 ANGLE_UTIL_EXPORT const char *Simple();
127 ANGLE_UTIL_EXPORT const char *Simple();
169 ANGLE_UTIL_EXPORT const char *Simple();
/third_party/lzma/CS/7zip/Compress/LzmaAlone/
DLzmaAlone.cs131 kSwitchForms[sw++] = new SwitchForm("?", SwitchType.Simple, false); in Main2()
132 kSwitchForms[sw++] = new SwitchForm("H", SwitchType.Simple, false); in Main2()
140 kSwitchForms[sw++] = new SwitchForm("EOS", SwitchType.Simple, false); in Main2()
141 kSwitchForms[sw++] = new SwitchForm("SI", SwitchType.Simple, false); in Main2()
142 kSwitchForms[sw++] = new SwitchForm("SO", SwitchType.Simple, false); in Main2()

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