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Searched refs:SparseTexture2LookupTestCase (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cSparseTexture2Tests.hpp200 class SparseTexture2LookupTestCase : public SparseTexture2CommitmentTestCase class
204 SparseTexture2LookupTestCase(deqp::Context& context);
206 SparseTexture2LookupTestCase(deqp::Context& context, const char* name, const char* description);
Dgl4cSparseTexture2Tests.cpp2279 SparseTexture2LookupTestCase::SparseTexture2LookupTestCase(deqp::Context& context) in SparseTexture2LookupTestCase() function in gl4cts::SparseTexture2LookupTestCase
2290 SparseTexture2LookupTestCase::SparseTexture2LookupTestCase(deqp::Context& context, const char* name, in SparseTexture2LookupTestCase() function in gl4cts::SparseTexture2LookupTestCase
2298 void SparseTexture2LookupTestCase::init() in init()
2406 tcu::TestNode::IterateResult SparseTexture2LookupTestCase::iterate() in iterate()
2487 SparseTexture2LookupTestCase::TokenStringsExt SparseTexture2LookupTestCase::createLookupShaderToken… in createLookupShaderTokens()
2677 bool SparseTexture2LookupTestCase::caseAllowed(GLint target, GLint format) in caseAllowed()
2704 bool SparseTexture2LookupTestCase::funcAllowed(GLint target, GLint format, FunctionToken& funcToken) in funcAllowed()
2751 bool SparseTexture2LookupTestCase::writeDataToTexture(const Functions& gl, GLint target, GLint form… in writeDataToTexture()
2837 void SparseTexture2LookupTestCase::setupDepthMode(const Functions& gl, GLint target, GLuint& textur… in setupDepthMode()
2857 bool SparseTexture2LookupTestCase::verifyLookupTextureData(const Functions& gl, GLint target, GLint… in verifyLookupTextureData()
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Dgl4cSparseTextureClampTests.hpp46 class SparseTextureClampLookupResidencyTestCase : public SparseTexture2LookupTestCase
Dgl4cSparseTextureClampTests.cpp176 : SparseTexture2LookupTestCase( in SparseTextureClampLookupResidencyTestCase()
190 : SparseTexture2LookupTestCase(context, name, description) in SparseTextureClampLookupResidencyTestCase()
246 return SparseTexture2LookupTestCase::iterate(); in iterate()