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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DAPInt.cpp2934 APInt SqrB = B * B; in SolveQuadraticEquationWrap() local
2962 APInt LowkR = C - SqrB.udiv(2*TwoA); // udiv because all values > 0. in SolveQuadraticEquationWrap()
2994 APInt D = SqrB - 4*A*C; in SolveQuadraticEquationWrap()