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Searched refs:TWorkItem (Results 1 – 2 of 2) sorted by relevance

/third_party/glslang/StandAlone/
DWorklist.h45 class TWorkItem {
47 TWorkItem() { } in TWorkItem() function
48 explicit TWorkItem(const std::string& s) : in TWorkItem() function
60 void add(TWorkItem* item) in add()
66 bool remove(TWorkItem*& item) in remove()
90 std::list<TWorkItem*> worklist;
DStandAlone.cpp154 std::vector<std::unique_ptr<glslang::TWorkItem>> WorkItems;
552 void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItems, int argc, char* … in ProcessArguments()
1060 … workItems.push_back(std::unique_ptr<glslang::TWorkItem>(new glslang::TWorkItem(name))); in ProcessArguments()
1173 glslang::TWorkItem* workItem; in CompileShaders()
1618 glslang::TWorkItem* workItem; in CompileAndLinkShaderFiles()
1649 …r_each(WorkItems.begin(), WorkItems.end(), [&workList](std::unique_ptr<glslang::TWorkItem>& item) { in singleMain()
1687 WorkItems.push_back(std::unique_ptr<glslang::TWorkItem>{new glslang::TWorkItem("stdin")}); in singleMain()