Searched refs:TexUnitSerials (Results 1 – 2 of 2) sorted by relevance
1117 struct TexUnitSerials struct1122 gl::ActiveTextureArray<TexUnitSerials> mSerials; argument
2947 return angle::ComputeGenericHash(&mSerials, sizeof(TexUnitSerials) * mMaxIndex); in hash()2964 return memcmp(mSerials.data(), other.mSerials.data(), sizeof(TexUnitSerials) * mMaxIndex) == 0; in operator ==()