Searched refs:TransformFeedbackGL (Results 1 – 7 of 7) sorted by relevance
23 TransformFeedbackGL::TransformFeedbackGL(const gl::TransformFeedbackState &state, in TransformFeedbackGL() function in rx::TransformFeedbackGL37 TransformFeedbackGL::~TransformFeedbackGL() in ~TransformFeedbackGL()43 angle::Result TransformFeedbackGL::begin(const gl::Context *context, in begin()50 angle::Result TransformFeedbackGL::end(const gl::Context *context) in end()59 angle::Result TransformFeedbackGL::pause(const gl::Context *context) in pause()67 angle::Result TransformFeedbackGL::resume(const gl::Context *context) in resume()73 angle::Result TransformFeedbackGL::bindIndexedBuffer( in bindIndexedBuffer()116 GLuint TransformFeedbackGL::getTransformFeedbackID() const in getTransformFeedbackID()121 void TransformFeedbackGL::syncActiveState(const gl::Context *context, in syncActiveState()152 void TransformFeedbackGL::syncPausedState(bool paused) const in syncPausedState()
20 class TransformFeedbackGL : public TransformFeedbackImpl23 TransformFeedbackGL(const gl::TransformFeedbackState &state,26 ~TransformFeedbackGL() override;
68 "TransformFeedbackGL.cpp",69 "TransformFeedbackGL.h",
34 class TransformFeedbackGL; variable418 TransformFeedbackGL *mCurrentTransformFeedback;
170 return new TransformFeedbackGL(state, getFunctions(), getStateManager()); in createTransformFeedback()
2503 TransformFeedbackGL *transformFeedbackGL = in syncTransformFeedbackState()2504 GetImplAs<TransformFeedbackGL>(transformFeedback); in syncTransformFeedbackState()
22 class TransformFeedbackGL; variable