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Searched refs:TransformFeedbackGL (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DTransformFeedbackGL.cpp23 TransformFeedbackGL::TransformFeedbackGL(const gl::TransformFeedbackState &state, in TransformFeedbackGL() function in rx::TransformFeedbackGL
37 TransformFeedbackGL::~TransformFeedbackGL() in ~TransformFeedbackGL()
43 angle::Result TransformFeedbackGL::begin(const gl::Context *context, in begin()
50 angle::Result TransformFeedbackGL::end(const gl::Context *context) in end()
59 angle::Result TransformFeedbackGL::pause(const gl::Context *context) in pause()
67 angle::Result TransformFeedbackGL::resume(const gl::Context *context) in resume()
73 angle::Result TransformFeedbackGL::bindIndexedBuffer( in bindIndexedBuffer()
116 GLuint TransformFeedbackGL::getTransformFeedbackID() const in getTransformFeedbackID()
121 void TransformFeedbackGL::syncActiveState(const gl::Context *context, in syncActiveState()
152 void TransformFeedbackGL::syncPausedState(bool paused) const in syncPausedState()
DTransformFeedbackGL.h20 class TransformFeedbackGL : public TransformFeedbackImpl
23 TransformFeedbackGL(const gl::TransformFeedbackState &state,
26 ~TransformFeedbackGL() override;
DBUILD.gn68 "TransformFeedbackGL.cpp",
69 "TransformFeedbackGL.h",
DStateManagerGL.h34 class TransformFeedbackGL; variable
418 TransformFeedbackGL *mCurrentTransformFeedback;
DContextGL.cpp170 return new TransformFeedbackGL(state, getFunctions(), getStateManager()); in createTransformFeedback()
DStateManagerGL.cpp2503 TransformFeedbackGL *transformFeedbackGL = in syncTransformFeedbackState()
2504 GetImplAs<TransformFeedbackGL>(transformFeedback); in syncTransformFeedbackState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTransformFeedback.h22 class TransformFeedbackGL; variable