Searched refs:UINT_8 (Results 1 – 11 of 11) sorted by relevance
198 AddrDepthFormat format, const ADDR_FLT_32 comps[2], UINT_8 *pPixel) const;202 const ADDR_FLT_32 comps[4], UINT_8 *pPixel) const;209 ComponentFlags properties, UINT_32 resultBits, UINT_8* pPixel);
139 UINT_8 round = 128; //ADDR_ROUND_BY_HALF in Flt32sToInt32s()337 UINT_8* pPixel) ///< [out] a depth/stencil pixel value in Int32sToPixel()361 pPixel[(j+start)^elementXor] = static_cast<UINT_8>(pComps[i] >> (8*j)); in Int32sToPixel()380 pPixel[i^elementXor] = static_cast<UINT_8>(byte | ((elemMask & value) >> (8*i))); in Int32sToPixel()399 UINT_8* pPixel ///< [out] depth pixel value in Flt32ToDepthPixel()470 UINT_8* pPixel ///< [out] a red/green/blue/alpha pixel value in Flt32ToColorPixel()
155 UINT_8 maxItemCount;156 UINT_8 nibble01Idx;159 UINT_8 nibble4Idx;
129 UINT_8 valid : 1; ///< Indicate whehter this channel setting is valid130 UINT_8 channel : 2; ///< 0 for x channel, 1 for y channel, 2 for z channel131 UINT_8 index : 5; ///< Channel index133 UINT_8 value; ///< Value1879 UINT_8* pPixel; ///< Real depth value. Same data type as depth buffer.1938 UINT_8* pPixel; ///< Real color value. Same data type as color buffer.2958 UINT_8 num_bits;2962 UINT_8 dim; /* 0..4 as index, 5 means invalid */2963 UINT_8 ord; /* 0..31 */2967 UINT_8 numPipeBits;
669 #ifndef UINT_8670 #define UINT_8 unsigned char macro
6 // ConvertIndex.comp: Convert UINT_8 indices into UINT_16 using a compute shader.
258 …const UINT_8* patIdxTable = m_settings.supportRbPlus ? GFX10_HTILE_RBPLUS_PATIDX : GFX10_HTILE_PAT… in HwlComputeHtileInfo()376 const UINT_8* patIdxTable = in HwlComputeCmaskInfo()522 const UINT_8* patIdxTable; in HwlComputeDccInfo()609 const UINT_8* patIdxTable = in HwlComputeCmaskAddrFromCoord()679 …const UINT_8* patIdxTable = m_settings.supportRbPlus ? GFX10_HTILE_RBPLUS_PATIDX : GFX10_HTILE_… in HwlComputeHtileAddrFromCoord()779 const UINT_8* patIdxTable; in HwlComputeDccAddrFromCoord()2810 const UINT_8 maxFmaskSwizzleModeType = 2; in HwlGetPreferredSurfaceSetting()2824 for (UINT_8 i = 0; i < maxFmaskSwizzleModeType; i++) in HwlGetPreferredSurfaceSetting()
5391 const UINT_8 GFX10_DCC_64K_R_X_PATIDX[] =5445 const UINT_8 GFX10_HTILE_PATIDX[] =5481 const UINT_8 GFX10_CMASK_64K_PATIDX[] =5517 const UINT_8 GFX10_DCC_64K_R_X_RBPLUS_PATIDX[] =5601 const UINT_8 GFX10_HTILE_RBPLUS_PATIDX[] =5685 const UINT_8 GFX10_CMASK_64K_RBPLUS_PATIDX[] =5769 const UINT_8 GFX10_CMASK_VAR_RBPLUS_PATIDX[] =
259 const UINT_8* patIdxTable = GFX11_HTILE_PATIDX; in HwlComputeHtileInfo()391 const UINT_8* patIdxTable = (pIn->swizzleMode == ADDR_SW_64KB_R_X) ? in HwlComputeDccInfo()465 const UINT_8* patIdxTable = GFX11_HTILE_PATIDX; in HwlComputeHtileAddrFromCoord()565 const UINT_8* patIdxTable = (pIn->swizzleMode == ADDR_SW_64KB_R_X) ? in HwlComputeDccAddrFromCoord()
2701 const UINT_8 GFX11_DCC_64K_R_X_PATIDX[] =2785 const UINT_8 GFX11_DCC_256K_R_X_PATIDX[] =2869 const UINT_8 GFX11_HTILE_PATIDX[] =
2723 static const UINT_8 bankRotationArray[4][16] = { in HwlComputeBaseSwizzle()