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Searched refs:UPDATE (Results 1 – 25 of 45) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DUniformsPerf.cpp30 UPDATE, enumerator
394 if (params.dataMode == DataMode::UPDATE) in drawLoop()
512 VectorUniforms(D3D11(), DataMode::UPDATE),
513 VectorUniforms(D3D11_NULL(), DataMode::UPDATE),
514 VectorUniforms(OPENGL_OR_GLES(), DataMode::UPDATE),
516 VectorUniforms(OPENGL_OR_GLES_NULL(), DataMode::UPDATE),
517 MatrixUniforms(D3D11(), DataMode::UPDATE, DataType::MAT4x4, MatrixLayout::NO_TRANSPOSE),
519 DataMode::UPDATE,
522 MatrixUniforms(VULKAN_NULL(), DataMode::UPDATE, DataType::MAT4x4, MatrixLayout::NO_TRANSPOSE),
523 MatrixUniforms(VULKAN_NULL(), DataMode::UPDATE, DataType::MAT4x4, MatrixLayout::TRANSPOSE),
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/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_array.cpp77 template<util_popcnt POPCNT, st_update_flag UPDATE> void ALWAYS_INLINE
122 if (UPDATE == UPDATE_BUFFERS_ONLY) in setup_arrays()
163 if (UPDATE == UPDATE_BUFFERS_ONLY) in setup_arrays()
204 template<util_popcnt POPCNT, st_update_flag UPDATE> void ALWAYS_INLINE
235 if (UPDATE == UPDATE_ALL) { in st_setup_current()
299 template<util_popcnt POPCNT, st_update_flag UPDATE> void ALWAYS_INLINE
316 setup_arrays<POPCNT, UPDATE> in st_update_array_templ()
324 st_setup_current<POPCNT, UPDATE>(st, vp, vp_variant, &velements, vbuffer, in st_update_array_templ()
334 if (UPDATE == UPDATE_ALL) { in st_update_array_templ()
/third_party/libinput/tools/
Dlibinput-analyze-touch-down-state.py43 UPDATE = "UPDATE" variable in Slot.State
56 assert self.state in (Slot.State.BEGIN, Slot.State.UPDATE)
61 self.state = Slot.State.UPDATE
79 return self.state in (Slot.State.BEGIN, Slot.State.UPDATE)
82 return "+" if self.state in (Slot.State.BEGIN, Slot.State.UPDATE) else " "
Dlibinput-analyze-per-slot-delta.py128 UPDATE = 2 variable in SlotState
275 elif s.state == SlotState.UPDATE:
284 elif s.state == SlotState.UPDATE:
310 elif s.state == SlotState.UPDATE:
319 elif s.state == SlotState.UPDATE:
372 sl.state = SlotState.UPDATE
/third_party/skia/third_party/externals/freetype/src/gzip/
Dinfutil.h69 #define UPDATE {UPDBITS UPDIN UPDOUT} macro
70 #define LEAVE {UPDATE return inflate_flush(s,z,r);}
Dinfcodes.c107 UPDATE in inflate_codes()
Dinfblock.c342 UPDATE in inflate_blocks()
/third_party/skia/
D.clang-format10 # IF YOU UPDATE THE CPP SECTION ALSO UPDATE THE OBJECTIVE-C SECTION. IF YOU
/third_party/rust/crates/bindgen/bindgen-tests/tests/quickchecking/
DREADME.md10 <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
/third_party/curl/packages/vms/
Dcurlmsg.sdl25 /* IF YOU UPDATE THIS FILE ALSO UPDATE CURLMSG_VMS.H SO THAT THEY ARE IN SYNC
Dcompare_curl_source.com31 $! If UPDATE is given as a second parameter, files missing or different in the
41 $! The UPDATE parameter is ignored.
Dcurl_gnv_build_steps.txt261 @compare_curl_source.com SRCBCK UPDATE
266 @compare_curl_source.com VMSBCK UPDATE
271 Leave off "UPDATE" to just check without doing any changes.
/third_party/ffmpeg/libavcodec/
Dg722enc.c225 #define STORE_NODE(index, UPDATE, VALUE)\ in g722_encode_trellis() argument
247 UPDATE;\ in g722_encode_trellis()
/third_party/libwebsockets/win32port/zlib/
Dinflate.c412 # define UPDATE(check, buf, len) \ macro
415 # define UPDATE(check, buf, len) adler32(check, buf, len) macro
1167 UPDATE(state->check, put - out, out);
1229 UPDATE(state->check, strm->next_out - out, out);
/third_party/rust/crates/bindgen/csmith-fuzzing/
DREADME.md10 <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
/third_party/mesa3d/src/glx/apple/
DRELEASE_NOTES55 that is easily worked around. UPDATE: some changes made seem to
/third_party/skia/third_party/externals/zlib/contrib/optimizations/
Dinflate.c462 # define UPDATE(check, buf, len) \ macro
465 # define UPDATE(check, buf, len) adler32(check, buf, len) macro
1218 UPDATE(state->check, put - out, out);
1291 UPDATE(state->check, strm->next_out - out, out);
/third_party/skia/third_party/externals/zlib/
Dinflate.c451 # define UPDATE(check, buf, len) \ macro
454 # define UPDATE(check, buf, len) adler32(check, buf, len) macro
1208 UPDATE(state->check, put - out, out);
1271 UPDATE(state->check, strm->next_out - out, out);
/third_party/node/deps/v8/third_party/zlib/
Dinflate.c452 # define UPDATE(check, buf, len) \ macro
455 # define UPDATE(check, buf, len) adler32(check, buf, len) macro
1208 UPDATE(state->check, put - out, out);
1271 UPDATE(state->check, strm->next_out - out, out);
/third_party/node/deps/v8/third_party/zlib/contrib/optimizations/
Dinflate.c463 # define UPDATE(check, buf, len) \ macro
466 # define UPDATE(check, buf, len) adler32(check, buf, len) macro
1218 UPDATE(state->check, put - out, out);
1291 UPDATE(state->check, strm->next_out - out, out);
/third_party/python/Misc/
DREADME.valgrind9 UPDATE: Python 3.6 now supports PYTHONMALLOC=malloc environment variable which
/third_party/rust/crates/bindgen/book/src/
Dfaq.md4 <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
/third_party/openGLES/extensions/ARB/
DARB_timer_query.txt487 UPDATE: This resolution was relevant for EXT_timer_query and OpenGL 2.0.
519 UPDATE: This resolution was relevant for EXT_timer_query and OpenGL 2.0.
550 UPDATE: This resolution was relevant for EXT_timer_query and OpenGL 2.0.
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_timer_query.txt477 UPDATE: This resolution was relevant for EXT_timer_query and OpenGL 2.0.
509 UPDATE: This resolution was relevant for EXT_timer_query and OpenGL 2.0.
540 UPDATE: This resolution was relevant for EXT_timer_query and OpenGL 2.0.
/third_party/node/src/
Dnode_http_common.h238 V(UPDATE, "UPDATE") \

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