/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | VertexFormat.cpp | 27 {wgpu::VertexFormat::Uint8x2, 2, 2, 1, VertexFormatBaseType::Uint}, 28 {wgpu::VertexFormat::Uint8x4, 4, 4, 1, VertexFormatBaseType::Uint}, 36 {wgpu::VertexFormat::Uint16x2, 4, 2, 2, VertexFormatBaseType::Uint}, 37 {wgpu::VertexFormat::Uint16x4, 8, 4, 2, VertexFormatBaseType::Uint}, 51 {wgpu::VertexFormat::Uint32, 4, 1, 4, VertexFormatBaseType::Uint}, 52 {wgpu::VertexFormat::Uint32x2, 8, 2, 4, VertexFormatBaseType::Uint}, 53 {wgpu::VertexFormat::Uint32x3, 12, 3, 4, VertexFormatBaseType::Uint}, 54 {wgpu::VertexFormat::Uint32x4, 16, 4, 4, VertexFormatBaseType::Uint},
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D | Format.cpp | 35 case wgpu::TextureComponentType::Uint: in ToSampleTypeBit() 36 return SampleTypeBit::Uint; in ToSampleTypeBit() 48 case wgpu::TextureSampleType::Uint: in SampleTypeToSampleTypeBit() 72 static_assert(SampleTypeBit::Uint == in SampleTypeToSampleTypeBit() 74 1 << (static_cast<uint32_t>(wgpu::TextureSampleType::Uint) - 1)), in SampleTypeToSampleTypeBit() 184 case SampleTypeBit::Uint: in BuildFormatTable() 185 firstAspect->baseType = wgpu::TextureComponentType::Uint; in BuildFormatTable() 232 firstAspect->baseType = wgpu::TextureComponentType::Uint; in BuildFormatTable() 233 firstAspect->supportedSampleTypes = SampleTypeBit::Uint; in BuildFormatTable() 284 AddColorFormat(wgpu::TextureFormat::R8Uint, true, false, 1, SampleTypeBit::Uint, 1); in BuildFormatTable() [all …]
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D | VertexFormat.h | 24 Uint, enumerator
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D | Format.h | 55 Uint = 0x10, enumerator
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D | PipelineLayout.cpp | 195 case SampleTypeBit::Uint: in CreateDefault() 196 entry.texture.sampleType = wgpu::TextureSampleType::Uint; in CreateDefault()
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D | ShaderModule.cpp | 264 return SampleTypeBit::Uint; in TintSampledKindToSampleTypeBit() 281 return wgpu::TextureComponentType::Uint; in TintComponentTypeToTextureComponentType() 297 return VertexFormatBaseType::Uint; in TintComponentTypeToVertexFormatBaseType() 340 return InterStageComponentType::Uint; in TintComponentTypeToInterStageComponentType() 1152 textureInfo.texture.sampleType != wgpu::TextureSampleType::Uint && in ValidateCompatibilityWithPipelineLayout()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | GLFormat.cpp | 49 … AddFormat(wgpu::TextureFormat::R8Uint, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 53 … AddFormat(wgpu::TextureFormat::R16Uint, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable() 58 … AddFormat(wgpu::TextureFormat::RG8Uint, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 62 … AddFormat(wgpu::TextureFormat::R32Uint, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable() 65 … AddFormat(wgpu::TextureFormat::RG16Uint, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable() 71 …dFormat(wgpu::TextureFormat::RGBA8Uint, GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable() 81 … AddFormat(wgpu::TextureFormat::RG32Uint, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable() 84 …rmat(wgpu::TextureFormat::RGBA16Uint, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable() 89 …Format(wgpu::TextureFormat::RGBA32Uint, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable()
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D | SpirvUtils.cpp | 146 return wgpu::TextureComponentType::Uint; in SpirvBaseTypeToTextureComponentType() 159 return SampleTypeBit::Uint; in SpirvBaseTypeToSampleTypeBit() 173 return VertexFormatBaseType::Uint; in SpirvBaseTypeToVertexFormatBaseType()
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D | GLFormat.h | 33 enum ComponentType { Float, Int, Uint, DepthStencil }; enumerator
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/third_party/vixl/src/aarch64/ |
D | logic-aarch64.cc | 501 uint64_t ua = src1.Uint(vform, i); in cmp() 502 uint64_t ub = src2.Uint(vform, i); in cmp() 553 uint64_t ua = src1.Uint(vform, i); in cmptst() 554 uint64_t ub = src2.Uint(vform, i); in cmptst() 663 uint64_t val1 = src1.Uint(vform, i); in udiv() 664 uint64_t val2 = src2.Uint(vform, i); in udiv() 707 dst.SetUint(vform, i, src1.Uint(vform, i) * src2.Uint(vform, i)); in mul() 761 uint64_t val1 = src1.Uint(vform, i); in umulh() 762 uint64_t val2 = src2.Uint(vform, i); in umulh() 908 PolynomialMult(src1.Uint(vform, i), in pmul() [all …]
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/third_party/node/deps/v8/src/execution/arm64/ |
D | simulator-logic-arm64.cc | 591 uint64_t ua = src1.Uint(vform, i); in cmp() 592 uint64_t ub = src2.Uint(vform, i); in cmp() 637 uint64_t ua = src1.Uint(vform, i); in cmptst() 638 uint64_t ub = src2.Uint(vform, i); in cmptst() 706 dst.SetUint(vform, i, src1.Uint(vform, i) * src2.Uint(vform, i)); in mul() 930 PolynomialMult(src1.Uint(vform, i), src2.Uint(vform, i))); in pmul() 943 PolynomialMult(src1.Uint(vform_src, i), src2.Uint(vform_src, i))); in pmull() 956 PolynomialMult(src1.Uint(vform_src, lane_count + i), in pmull2() 957 src2.Uint(vform_src, lane_count + i))); in pmull2() 996 dst.SetUint(vform, i, src1.Uint(vform, i) & src2.Uint(vform, i)); in and_() [all …]
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureFormatTests.cpp | 132 case wgpu::TextureComponentType::Uint: in GetUncompressedFormatInfo() 385 ASSERT(formatInfo.type == wgpu::TextureComponentType::Uint); in DoUintTest() 488 DoUintTest<uint8_t>({wgpu::TextureFormat::R8Uint, 1, wgpu::TextureComponentType::Uint, 1}); in TEST_P() 493 DoUintTest<uint8_t>({wgpu::TextureFormat::RG8Uint, 2, wgpu::TextureComponentType::Uint, 2}); in TEST_P() 498 DoUintTest<uint8_t>({wgpu::TextureFormat::RGBA8Uint, 4, wgpu::TextureComponentType::Uint, 4}); in TEST_P() 503 DoUintTest<uint16_t>({wgpu::TextureFormat::R16Uint, 2, wgpu::TextureComponentType::Uint, 1}); in TEST_P() 508 DoUintTest<uint16_t>({wgpu::TextureFormat::RG16Uint, 4, wgpu::TextureComponentType::Uint, 2}); in TEST_P() 513 DoUintTest<uint16_t>({wgpu::TextureFormat::RGBA16Uint, 8, wgpu::TextureComponentType::Uint, 4}); in TEST_P() 518 DoUintTest<uint32_t>({wgpu::TextureFormat::R32Uint, 4, wgpu::TextureComponentType::Uint, 1}); in TEST_P() 523 DoUintTest<uint32_t>({wgpu::TextureFormat::RG32Uint, 8, wgpu::TextureComponentType::Uint, 2}); in TEST_P() [all …]
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_dump.c | 256 d.ui = data[i].Uint | (uint64_t)data[i+1].Uint << 32; in dump_imm_data() 263 d.i = data[i].Uint | (uint64_t)data[i+1].Uint << 32; in dump_imm_data() 270 d.ui = data[i].Uint | (uint64_t)data[i+1].Uint << 32; in dump_imm_data() 282 UID(data[i].Uint); in dump_imm_data()
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D | tgsi_text.c | 1242 ret = parse_double(&ctx->cur, &values[i].Uint, &values[i+1].Uint); in parse_immediate_data() 1246 ret = parse_int64(&ctx->cur, &values[i].Uint, &values[i+1].Uint); in parse_immediate_data() 1250 ret = parse_uint64(&ctx->cur, &values[i].Uint, &values[i+1].Uint); in parse_immediate_data() 1257 ret = parse_uint(&ctx->cur, &values[i].Uint); in parse_immediate_data()
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/third_party/vk-gl-cts/external/amber/src/src/ |
D | script_test.cc | 322 Result r = s.AddType("my_type", type::Number::Uint(8)); in TEST_F() 325 r = s.AddType("my_type", type::Number::Uint(8)); in TEST_F() 331 auto type = type::Number::Uint(8); in TEST_F()
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D | type.cc | 59 std::unique_ptr<Number> Number::Uint(uint32_t bits) { in Uint() function in amber::type::Number
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D | format_test.cc | 448 auto u32 = type::Number::Uint(32); in TEST_F() 468 auto u32 = type::Number::Uint(32); in TEST_F() 492 auto u32 = type::Number::Uint(32); in TEST_F() 513 auto u32 = type::Number::Uint(32); in TEST_F() 539 auto u32 = type::Number::Uint(32); in TEST_F() 564 auto u32 = type::Number::Uint(32); in TEST_F()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsDrawTest.cpp | 435 typedef WrappedType<deUint32> Uint; typedef in deqp::gls::__anon45b097dc0111::GLValue 539 explicit GLValue (Uint value) : type(DrawTestSpec::INPUTTYPE_UNSIGNED_INT), ui(value) {} in GLValue() 560 Uint ui; 633 rangesHi[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_INT] = GLValue(Uint::create(4294967295u)); in getMaxValue() 651 rangesLo[(int)DrawTestSpec::INPUTTYPE_UNSIGNED_INT] = GLValue(Uint::create(0)); in getMinValue() 668 template<> struct GLValueTypeTraits<GLValue::Uint> { static const DrawTestSpec::InputType Type = D… 682 template<> GLValue::Uint inline extractGLValue<GLValue::Uint> (const GLValue& v) { return v.ui; } in extractGLValue() 773 inline GLValue::Uint getRandom (deRandom& rnd, GLValue::Uint min, GLValue::Uint max) in getRandom() 778 …return GLValue::Uint::create((min == max ? min : min + (deRandom_getUint32(&rnd) % (max.to<deUint3… in getRandom() 834 inline GLValue::Uint minValue (void) in minValue() [all …]
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D | glsVertexArrayTests.cpp | 298 inline GLValue::Uint getRandom (deRandom& rnd, GLValue::Uint min, GLValue::Uint max) in getRandom() 303 …return GLValue::Uint::create((min == max ? min : min + (deRandom_getUint32(&rnd) % (max.to<deUint3… in getRandom() 362 inline GLValue::Uint minValue (void) in minValue() 364 return GLValue::Uint::create(4 * 16777216); in minValue() 1165 rangesHi[(int)Array::INPUTTYPE_UNSIGNED_INT] = GLValue(Uint::create(4294967295u)); in getMaxValue() 1183 rangesLo[(int)Array::INPUTTYPE_UNSIGNED_INT] = GLValue(Uint::create(0)); in getMinValue() 1302 alignmentSafeAssignment<deUint32>(data, getRandom<GLValue::Uint>(rnd, min.ui, max.ui)); in setData() 1376 …data = createQuads<GLValue::Uint>(seed, count, componentCount, offset, stride, primitive, min.ui, … in generateQuads() 1617 …data = createPerQuads<GLValue::Uint>(seed, count, componentCount, stride, primitive, min.ui, max.u… in generatePerQuad()
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D | glsVertexArrayTests.hpp | 316 typedef WrappedType<deUint32> Uint; typedef in deqp::gls::GLValue 393 explicit GLValue (Uint value) : type(Array::INPUTTYPE_UNSIGNED_INT), ui(value) {} in GLValue() 414 Uint ui;
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/third_party/vk-gl-cts/external/amber/src/src/vkscript/ |
D | datum_type_parser.cc | 96 type = type::Number::Uint(num_bits); in Parse()
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/third_party/node/deps/v8/src/baseline/ |
D | baseline-compiler.cc | 375 uint32_t BaselineCompiler::Uint(int operand_index) { in Uint() function in v8::internal::baseline::BaselineCompiler 394 return TaggedIndex::FromIntptr(Uint(operand_index)); in UintAsTagged() 730 int depth = Uint(2); in VisitLdaContextSlot() 758 int depth = Uint(2); in VisitStaContextSlot() 874 int depth = Uint(1); in VisitLdaModuleVariable() 910 int depth = Uint(1); in VisitStaModuleVariable() 1883 uint32_t slot_count = Uint(1); in VisitCreateFunctionContext() 1895 uint32_t slot_count = Uint(1); in VisitCreateEvalContext() 2279 static_cast<int>(Uint(3)), // suspend_id in VisitSuspendGenerator()
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/third_party/vk-gl-cts/modules/gles31/scripts/ |
D | gen-implicit-conversions.py | 29 from genutil import Scalar, Vec2, Vec3, Vec4, Uint, UVec2, UVec3, UVec4, CaseGroup 384 "uint": Uint(2), 518 return a.toUint() * Uint(2)
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/third_party/skia/third_party/externals/spirv-tools/test/ |
D | string_utils_test.cpp | 34 TEST(ToString, Uint) { in TEST() argument
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/third_party/spirv-tools/test/ |
D | string_utils_test.cpp | 34 TEST(ToString, Uint) { in TEST() argument
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