Home
last modified time | relevance | path

Searched refs:UnusedRangeSizeMin (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DTests.cpp862 lhs.UnusedRangeSizeMin == rhs.UnusedRangeSizeMin && in StatInfoEqual()
880 CHECK_BOOL(statInfo.UnusedRangeSizeAvg >= statInfo.UnusedRangeSizeMin && in CheckStatInfo()
882 CHECK_BOOL(statInfo.UnusedRangeSizeMin > 0); in CheckStatInfo()
DD3D12MemAlloc.cpp510 dst.UnusedRangeSizeMin = D3D12MA_MIN(dst.UnusedRangeSizeMin, src.UnusedRangeSizeMin); in AddStatInfo()
3172 outInfo.UnusedRangeSizeMin = UINT64_MAX; in CalcAllocationStatInfo()
3182 outInfo.UnusedRangeSizeMin = D3D12MA_MIN(suballoc.size, outInfo.UnusedRangeSizeMin); in CalcAllocationStatInfo()
3972 outStats.UnusedRangeSizeMin = UINT64_MAX; in CalculateStats()
4830 outStats.Total.UnusedRangeSizeMin = UINT64_MAX; in CalculateStats()
4834 outStats.HeapType[i].UnusedRangeSizeMin = UINT64_MAX; in CalculateStats()
4876 statInfo.UnusedRangeSizeMin = UINT64_MAX; in CalculateStats()
5004 json.WriteNumber(statInfo.UnusedRangeSizeMin); in AddStatInfoToJson()
DD3D12MemAlloc.h1132 UINT64 UnusedRangeSizeMin; member