Searched refs:UsageBytes (Results 1 – 2 of 2) sorted by relevance
3447 …freeMemory = (budget.UsageBytes < budget.BudgetBytes) ? (budget.BudgetBytes - budget.UsageBytes) :… in AllocatePage()3561 budgetExceeded = budget.UsageBytes >= budget.BudgetBytes; in Free()4516 if(budget.UsageBytes + resAllocInfo.SizeInBytes > budget.BudgetBytes) in AllocateCommittedResource()4576 if(budget.UsageBytes + allocInfo.SizeInBytes > budget.BudgetBytes) in AllocateHeap()4915 outGpuBudget->UsageBytes = m_Budget.m_D3D12UsageLocal + in GetBudget()4920 outGpuBudget->UsageBytes = 0; in GetBudget()4928 outCpuBudget->UsageBytes = m_Budget.m_D3D12UsageNonLocal + in GetBudget()4933 outCpuBudget->UsageBytes = 0; in GetBudget()4950 outGpuBudget->UsageBytes = outGpuBudget->BlockBytes; in GetBudget()4956 outCpuBudget->UsageBytes = outCpuBudget->BlockBytes; in GetBudget()[all …]
1175 UINT64 UsageBytes; member