Home
last modified time | relevance | path

Searched refs:UsageBytes (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp3447 …freeMemory = (budget.UsageBytes < budget.BudgetBytes) ? (budget.BudgetBytes - budget.UsageBytes) :… in AllocatePage()
3561 budgetExceeded = budget.UsageBytes >= budget.BudgetBytes; in Free()
4516 if(budget.UsageBytes + resAllocInfo.SizeInBytes > budget.BudgetBytes) in AllocateCommittedResource()
4576 if(budget.UsageBytes + allocInfo.SizeInBytes > budget.BudgetBytes) in AllocateHeap()
4915 outGpuBudget->UsageBytes = m_Budget.m_D3D12UsageLocal + in GetBudget()
4920 outGpuBudget->UsageBytes = 0; in GetBudget()
4928 outCpuBudget->UsageBytes = m_Budget.m_D3D12UsageNonLocal + in GetBudget()
4933 outCpuBudget->UsageBytes = 0; in GetBudget()
4950 outGpuBudget->UsageBytes = outGpuBudget->BlockBytes; in GetBudget()
4956 outCpuBudget->UsageBytes = outCpuBudget->BlockBytes; in GetBudget()
[all …]
DD3D12MemAlloc.h1175 UINT64 UsageBytes; member