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Searched refs:UseD3D12ResourceHeapTier2 (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
DToggles.h33 UseD3D12ResourceHeapTier2, enumerator
DToggles.cpp74 {Toggle::UseD3D12ResourceHeapTier2,
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DResourceAllocatorManagerD3D12.cpp166 mResourceHeapTier = (mDevice->IsToggleEnabled(Toggle::UseD3D12ResourceHeapTier2)) in ResourceAllocatorManager()
DDeviceD3D12.cpp578 SetToggle(Toggle::UseD3D12ResourceHeapTier2, useResourceHeapTier2); in InitTogglesFromDriver()