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Searched refs:V3D_COORD_SHIFT (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/broadcom/common/
Dv3d_limits.h51 #define V3D_COORD_SHIFT 6 macro
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_device.c1389 const float v3d_point_line_granularity = 2.0f / (1 << V3D_COORD_SHIFT); in v3dv_GetPhysicalDeviceProperties()
1475 .subPixelPrecisionBits = V3D_COORD_SHIFT, in v3dv_GetPhysicalDeviceProperties()
1497 .subPixelInterpolationOffsetBits = V3D_COORD_SHIFT, in v3dv_GetPhysicalDeviceProperties()
1710 props->lineSubPixelPrecisionBits = V3D_COORD_SHIFT; in v3dv_GetPhysicalDeviceProperties2()