Searched refs:V3D_DIRTY_RASTERIZER (Results 1 – 6 of 6) sorted by relevance
403 V3D_DIRTY_RASTERIZER)) { in v3dX()475 if (v3d->dirty & (V3D_DIRTY_RASTERIZER | in v3dX()544 if (v3d->dirty & V3D_DIRTY_RASTERIZER && in v3dX()558 if (v3d->dirty & V3D_DIRTY_RASTERIZER) { in v3dX()737 V3D_DIRTY_RASTERIZER | in v3dX()
548 V3D_DIRTY_RASTERIZER | in v3d_update_compiled_fs()664 V3D_DIRTY_RASTERIZER | in v3d_update_compiled_gs()740 (v3d->prog.bind_gs ? 0 : V3D_DIRTY_RASTERIZER) | in v3d_update_compiled_vs()
510 dirty |= V3D_DIRTY_RASTERIZER; in v3d_set_shader_uniform_dirty_flags()
61 #define V3D_DIRTY_RASTERIZER (1ull << 1) macro
329 v3d->dirty |= V3D_DIRTY_RASTERIZER; in v3d_rasterizer_state_bind()
1098 V3D_DIRTY_RASTERIZER | in v3d_draw_vbo()