Searched refs:V3D_PCTR_0_SRC_N_SHIFT (Results 1 – 1 of 1) sorted by relevance
510 #define V3D_PCTR_0_SRC_N_SHIFT(x) ((x) * 8) macro511 #define V3D_PCTR_0_SRC_N_MASK(x) (BITFIELD_RANGE(V3D_PCTR_0_SRC_N_SHIFT(x), \512 V3D_PCTR_0_SRC_N_SHIFT(x) + 6))529 channels |= events[i + j] << V3D_PCTR_0_SRC_N_SHIFT(j); in v3dX()