Searched refs:VARYING_BIT_POS (Results 1 – 17 of 17) sorted by relevance
249 wm_key->input_slots_valid = nir->info.inputs_read | VARYING_BIT_POS; in blorp_compile_fs()367 const uint64_t slots_valid = VARYING_BIT_POS | in blorp_ensure_sf_program()
332 return fs && fs->initial->info.inputs_read & VARYING_BIT_POS; in manual_depth_range()404 (vs->initial->info.outputs_written & VARYING_BIT_POS)); in needs_point_sprite_lowering()883 system_out_values |= VARYING_BIT_POS; in d3d12_fill_shader_key()918 system_generated_in_values |= VARYING_BIT_POS; in d3d12_fill_shader_key()943 key->next_varying_inputs |= VARYING_BIT_POS; in d3d12_fill_shader_key()
260 …ast_vertex_stage_writes_pos = (last_vertex_stage_nir->info.outputs_written & VARYING_BIT_POS) != 0; in create_gfx_pipeline_state()
474 #define VARYING_BIT_POS BITFIELD64_BIT(VARYING_SLOT_POS) macro
1152 ~VARYING_BIT_POS & ~VARYING_BIT_FACE)
670 info->writes_position = nir->info.outputs_written & VARYING_BIT_POS; in si_nir_scan_shader()
614 nir->info.inputs_read = VARYING_BIT_POS; in hw_select_create_gs()
360 options->LowerBuiltinVariablesXfb |= VARYING_BIT_POS; in st_init_limits()
322 ~VARYING_BIT_POS & ~VARYING_BIT_PSIZ; in panfrost_create_shader_state()
2903 can_rearrange_varyings ? 0 : info->inputs_read | VARYING_BIT_POS, in crocus_create_fs_state()2909 info->inputs_read | VARYING_BIT_POS, in crocus_create_fs_state()
4692 (info->outputs_written & (VARYING_BIT_POS | VARYING_BIT_CLIP_VERTEX)) && in crocus_populate_vs_key()4740 (info->outputs_written & (VARYING_BIT_POS | VARYING_BIT_CLIP_VERTEX)) && in crocus_populate_tes_key()4761 (info->outputs_written & (VARYING_BIT_POS | VARYING_BIT_CLIP_VERTEX)) && in crocus_populate_gs_key()
2152 if ((s->info.outputs_written & VARYING_BIT_POS) == 0) in dxil_nir_ensure_position_writes()
899 !(pipeline->templates.shaders[prev_stage].nir->info.outputs_written & VARYING_BIT_POS)) in dzn_graphics_pipeline_compile_shaders()
4368 (info->outputs_written & (VARYING_BIT_POS | VARYING_BIT_CLIP_VERTEX)) && in iris_populate_vs_key()4394 (info->outputs_written & (VARYING_BIT_POS | VARYING_BIT_CLIP_VERTEX)) && in iris_populate_tes_key()4411 (info->outputs_written & (VARYING_BIT_POS | VARYING_BIT_CLIP_VERTEX)) && in iris_populate_gs_key()
2686 can_rearrange_varyings ? 0 : info->inputs_read | VARYING_BIT_POS, in iris_create_shader_state()
1246 if (util_bitcount64(ps_inputs_read & ~VARYING_BIT_POS) > max_ps_params) in radv_consider_culling()
3868 if ((s->info.inputs_read & VARYING_BIT_POS) || in nir_to_tgsi_options()