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Searched refs:VK_DEFINE_HANDLE (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_mem_alloc_wrapper.h15 VK_DEFINE_HANDLE(VmaAllocator)
16 VK_DEFINE_HANDLE(VmaAllocation) in VK_DEFINE_HANDLE() function
17 VK_DEFINE_HANDLE(VmaPool) in VK_DEFINE_HANDLE()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkDefs.hpp41 #define VK_DEFINE_HANDLE(NAME, TYPE) typedef struct NAME##_s* NAME macro
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
Dboilerplate.txt185 [open,refpage='VK_DEFINE_HANDLE',desc='Declare a dispatchable object handle',type='defines',xrefs='…
187 dname:VK_DEFINE_HANDLE defines a <<fundamentals-objectmodel-overview,
190 include::{generated}/api/defines/VK_DEFINE_HANDLE.txt[]
Dboilerplate.adoc192 [open,refpage='VK_DEFINE_HANDLE',desc='Declare a dispatchable object handle',type='defines',xrefs='…
194 dname:VK_DEFINE_HANDLE defines a <<fundamentals-objectmodel-overview,
197 include::{generated}/api/defines/VK_DEFINE_HANDLE.adoc[]
Dvulkanscdeviations.adoc308 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* (object);
/third_party/glfw/deps/vulkan/
Dvulkan.h53 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
69 VK_DEFINE_HANDLE(VkInstance)
70 VK_DEFINE_HANDLE(VkPhysicalDevice)
71 VK_DEFINE_HANDLE(VkDevice)
72 VK_DEFINE_HANDLE(VkQueue)
74 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/vk-gl-cts/build/external/vulkancts/framework/vulkan/
DvkBasicTypes.inl40 VK_DEFINE_HANDLE (VkInstance, HANDLE_TYPE_INSTANCE);
41 VK_DEFINE_HANDLE (VkPhysicalDevice, HANDLE_TYPE_PHYSICAL_DEVICE);
42 VK_DEFINE_HANDLE (VkDevice, HANDLE_TYPE_DEVICE);
43 VK_DEFINE_HANDLE (VkQueue, HANDLE_TYPE_QUEUE);
44 VK_DEFINE_HANDLE (VkCommandBuffer, HANDLE_TYPE_COMMAND_BUFFER);
DvkVulkan_c.inl1086 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
1161 VK_DEFINE_HANDLE(VkInstance)
1162 VK_DEFINE_HANDLE(VkPhysicalDevice)
1163 VK_DEFINE_HANDLE(VkDevice)
1164 VK_DEFINE_HANDLE(VkQueue)
1166 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/vk-gl-cts/external/vulkancts/scripts/src/
Dvulkan_sc_core.h25 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* (object); macro
87 VK_DEFINE_HANDLE(VkInstance)
88 VK_DEFINE_HANDLE(VkPhysicalDevice)
89 VK_DEFINE_HANDLE(VkDevice)
90 VK_DEFINE_HANDLE(VkQueue)
92 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/skia/include/third_party/vulkan/vulkan/
Dvulkan_core.h25 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
100 VK_DEFINE_HANDLE(VkInstance)
101 VK_DEFINE_HANDLE(VkPhysicalDevice)
102 VK_DEFINE_HANDLE(VkDevice)
103 VK_DEFINE_HANDLE(VkQueue)
105 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
Dvulkan_core.h25 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
100 VK_DEFINE_HANDLE(VkInstance)
101 VK_DEFINE_HANDLE(VkPhysicalDevice)
102 VK_DEFINE_HANDLE(VkDevice)
103 VK_DEFINE_HANDLE(VkQueue)
105 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/skia/third_party/externals/dawn/third_party/khronos/vulkan/
Dvulkan_core.h25 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
100 VK_DEFINE_HANDLE(VkInstance)
101 VK_DEFINE_HANDLE(VkPhysicalDevice)
102 VK_DEFINE_HANDLE(VkDevice)
103 VK_DEFINE_HANDLE(VkQueue)
105 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/mesa3d/include/vulkan/
Dvulkan_core.h25 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
100 VK_DEFINE_HANDLE(VkInstance)
101 VK_DEFINE_HANDLE(VkPhysicalDevice)
102 VK_DEFINE_HANDLE(VkDevice)
103 VK_DEFINE_HANDLE(VkQueue)
105 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/vulkan-headers/include/vulkan/
Dvulkan_core.h25 #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; macro
100 VK_DEFINE_HANDLE(VkInstance)
101 VK_DEFINE_HANDLE(VkPhysicalDevice)
102 VK_DEFINE_HANDLE(VkDevice)
103 VK_DEFINE_HANDLE(VkQueue)
105 VK_DEFINE_HANDLE(VkCommandBuffer)
/third_party/skia/third_party/vulkanmemoryallocator/include/
Dvk_mem_alloc.h2075 VK_DEFINE_HANDLE(VmaAllocator)
2557 VK_DEFINE_HANDLE(VmaPool)
3072 VK_DEFINE_HANDLE(VmaAllocation)
3463 VK_DEFINE_HANDLE(VmaDefragmentationContext)