Searched refs:VK_MULTIALLOC (Results 1 – 19 of 19) sorted by relevance
50 VK_MULTIALLOC(ma); in pvr_create_renderpass_hwsetup()
321 VK_MULTIALLOC(ma); in pvr_CreateRenderPass2()
210 VK_MULTIALLOC(ma); in pvr_descriptor_set_layout_allocate()
2410 VK_MULTIALLOC(ma); in pvr_CreateFramebuffer()
187 #define VK_MULTIALLOC(_name) \ macro
95 VK_MULTIALLOC(ma); in dzn_query_pool_create()
209 VK_MULTIALLOC(ma); in dzn_descriptor_set_layout_create()563 VK_MULTIALLOC(ma); in dzn_pipeline_layout_create()1352 VK_MULTIALLOC(ma); in dzn_descriptor_pool_create()1944 VK_MULTIALLOC(ma); in dzn_descriptor_update_template_create()
137 VK_MULTIALLOC(ma); in dzn_cached_blob_create()
2029 VK_MULTIALLOC(ma); in dzn_device_create()
78 VK_MULTIALLOC(ma); in anv_shader_bin_create()
77 VK_MULTIALLOC(ma); in genX()
446 VK_MULTIALLOC(ma); in anv_CreateDescriptorSetLayout()
2866 VK_MULTIALLOC(ma); in anv_ray_tracing_pipeline_create()
82 VK_MULTIALLOC(ma); in vk_common_CreateRenderPass()427 VK_MULTIALLOC(ma); in vk_common_CreateRenderPass2()1052 VK_MULTIALLOC(ma); in clone_rp_sample_locations()
105 VK_MULTIALLOC(ma); in raw_data_object_create()
153 VK_MULTIALLOC(ma); in vk_queue_submit_alloc()
1254 VK_MULTIALLOC(ma); in vk_graphics_pipeline_state_fill()
2699 VK_MULTIALLOC(ma); in tu_shaders_init()
2724 - vulkan: Use VK_MULTIALLOC in CreateRenderPass