Searched refs:VertexArrayMtl (Results 1 – 6 of 6) sorted by relevance
6 // VertexArrayMtl.mm:7 // Implements the class methods for VertexArrayMtl.10 #include "libANGLE/renderer/metal/VertexArrayMtl.h"187 // VertexArrayMtl implementation188 VertexArrayMtl::VertexArrayMtl(const gl::VertexArrayState &state, ContextMtl *context)203 VertexArrayMtl::~VertexArrayMtl() {}205 void VertexArrayMtl::destroy(const gl::Context *context)215 void VertexArrayMtl::reset(ContextMtl *context)261 angle::Result VertexArrayMtl::syncState(const gl::Context *context,317 ANGLE_INLINE void VertexArrayMtl::getVertexAttribFormatAndArraySize(const sh::ShaderVariable &var,[all …]
24 class VertexArrayMtl : public VertexArrayImpl27 VertexArrayMtl(const gl::VertexArrayState &state, ContextMtl *context);28 ~VertexArrayMtl() override;
52 "VertexArrayMtl.h",53 "VertexArrayMtl.mm",
29 class VertexArrayMtl; variable542 VertexArrayMtl *mVertexArray = nullptr;
110 class VertexArrayMtl; variable
30 #include "libANGLE/renderer/metal/VertexArrayMtl.h"1225 return new VertexArrayMtl(state, this);