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Searched refs:VertexID_is_zero_based (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dconsts_exts.h701 bool VertexID_is_zero_based; member
Dcontext.c488 consts->VertexID_is_zero_based = false; in _mesa_init_constants()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c1208 consts->VertexID_is_zero_based = GL_TRUE; in st_init_extensions()
/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp2547 if (ctx->Const.VertexID_is_zero_based) in link_intrastage_shaders()