Searched refs:VertexID_is_zero_based (Results 1 – 4 of 4) sorted by relevance
701 bool VertexID_is_zero_based; member
488 consts->VertexID_is_zero_based = false; in _mesa_init_constants()
1208 consts->VertexID_is_zero_based = GL_TRUE; in st_init_extensions()
2547 if (ctx->Const.VertexID_is_zero_based) in link_intrastage_shaders()